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tirpen says ...

I couldn't get the normal version to work under linux, the windows version works though, but the sound is all messed up in the intro.
The game is a bit too simplistic to be fun for long, but I like the feeling of swinging my balls around. The biggest problem is that the lack of background makes it very hard to guess the distance to the castle.
The physics seems to work very well also.

pekuja says ...

I had the same problem Sol had, but I fixed it by commenting that line out. Did you test this at all? :-[
Anyways, the game idea is pretty fun, and it was kinda fun to throw the morning star around. (by the way, why's it on a rubber band?) I was a little confused at first though, because I thought the castle was on the right instead of on the left. Also, the game wasn't really fun after the first few throws, when it changed into trying to bump all the cubes out of the level instead of smashing things.

GBGames says ...

To get this game running, not only did I have to comment out the line you mention, I also had to install avbin. Since I didn't want to install it on my Linux-based system, I just placed the lib in the same directory as the game, and then I did the following:

export LD_LIBRARY_PATH="."

This line makes sure that it can read the library in the local directory.

After that, I thought it was pretty cool, if short. I think the morning stars go through the bottom too easily. It is probably because they are going so fast that the collision detection isn't going to work.

keeyai says ...

Hey, I got the cannot import Image problem, and fixed it by changing that line in game.py with
"from pyglet import image as Image".

Also, the pyglet maximized window doesn't constrain the mouse on dual monitors, so the game is totally un-playable like that since you can't move the pointer correctly. But I DLed it on the laptop and played it here.

Tirpen hits on a good point about the background -- its hard to tell where you are. Would be nice to have some simple landmarks.

I like the gameplay - very fun concept. Needs some levels and whatnot. I'm having grand ideas for this game too (along with your pyweek one); I'll email you about it again. :)

phren says ...

Was hard getting it to work, resulting in the polish score I gave being low. Nice idea, but the gameplay is pretty simple. Good job on the physics though. :)

drZool says ...

Waiting for EXE

Hamumu says ...

Waiting on that EXE...

thedaian says ...

Waiting for EXE

sol_hsa says ...

ImportError: No module named Image

jolle says ...

Problem (No module named Image) / Might try again later

HybridMind says ...

couldn't seem to get either download to work on my winxp box. I do have python and pygame installed though. pitty.. i really did wanna go knight bowling. :)

mariusz says ...

After installing avbin on Linux, it starts, but crashes after I press space a couple of times with an error about a failed assertion at pcm_params.c:2259 .

sgstair says ...

Pretty entertaining game - my only complaint would be that it runs really slow fullscreen (1920x1200) - but having a big screen makes for really fast projectiles :)

DrPetter says ...

Doesn't run from the .py and I have no desire to go mucking around in the sources to fix it. I might check back later to see if you get a fixed version up (or a binary).

negativegeforce says ...

no exe, no run, no vote :(

Archive for the ‘LD #11 – Minimalist – 2008’ Category

The Minimizing knight

Posted by
Sunday, April 20th, 2008 5:04 pm

Ok, its a quite a stretch, but when playing with Chipmunk over the last 2 days, i have arrived at some strange form of Knightly bowling. “Minimize” the “castles” with your brutal morning stars.. the fewer balls used the better you did! It really is barely more than a physics demo. i just didn’t have the time i wanted.in game screen

Argh, Knights!

Updated!!

Download it for Windows.. Only needs Python2.5

(py2exe version coming Monday)

Download it

ok, time to go surfing

More Motivational Madness Muddles Momentum

Posted by
Friday, April 18th, 2008 8:28 am

Knowing When to Quit  

Ah the joys of photoshop and images.google.com. 

Hoping To Compete

Posted by
Thursday, April 17th, 2008 8:54 am

Coming off the fun of Pyweek (i made robosub), i really want to dig in a bit more into pyglet and build something alot more fun (robosub was definitely booooring, i admit it!). That being said, so much going on, so i am doubtful i will get the time to hack, but i figure i might as well join up in the case that i do end up with a big chunk of time and a laptop!


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