Ludum Dare 15
The Hairy Chestival Memorial Award
Awarded by philhassey on December 31, 2007
jolle says ...
I dunno. Somehow I became a little bit scared of this game. Something about the sounds. Got maybe to the 7th level.
tirpen says ...
Well that was different.
I have no idea what a Pepsi Blue is or why I would want one, but the game is fun for a couple of minutes in an arcadey way.
SethR says ...
Finally, a game not afraid to deal with the important issues of the day!
dgriff says ...
Weird. I got to the fourth level. The music sounded random. The shooting sounds were ok and the graphics were informative enough. Is the McRib game next?
jlnr says ...
Bizarre. I liked the music and odd pieces like the overworld map :) Not too deep, but quick and easy fun.
GBGames says ...
I remember Pepsi Blue.
pekuja says ...
You'd think this was an advergame. I'm not really sure how this fits the theme. There seems to be a lot waiting around. The sound effects were a little annoying.
I also remember Pepsi Blue. Weird. They should make other colors too. Customizable Pepsi.
pymike says ...
Kinda fun, but aiming can be frustratingly hard.
mjau says ...
Never heard of Pepsi Blue before.
Something was wrong with the sound, like it was constantly running out of buffer or something. (I think it's a problem with the local pygame though, so I'll just n/a sound.)
sol_hsa says ...
mjau, since pepsi (and other liquids like it) are by nature transparent (how scary is that?) they experimented with pepsi a couple of times by just selling blue version of it. Looks like something you'd expect from synthetic oil or dishwashing liquid..
Anyway, the game. On my first try I didn't understand what the heck was going on, but I still got through several levels. After reading the explanations things got a bit clearer.. =)
phren says ...
Really loved the theme of the game, "really well written". :P Also the audio was really well done in the timeframe given. The controls were a bit weird and sometimes it seemed like the movement of the other "vehicles" was a bit buggy, but otherwise a pretty nice package. :)
drZool says ...
blurry footphotos :(
pansapiens says ...
Sound was "Excshellent!". The graphics were minimal, but I don't like the colour scheme. Scrolling intro screen and between level USA map was a nice touch. Controls were very responsive.
philhassey says ...
I got some decent giggles out of this one. The US map gave a good sense of progress. The graphics were minimalist for sure. I think the controls could have used some TLC somehow .. I had a hard time aiming my tank to kill anything.
Hamumu says ...
I think I got to Louisville. I guess I'd have to say the gameplay is more obnoxious and frustrating than fun. But boy, was that a creepy level win noise.
HybridMind says ...
Never could get the download to complete, I guess no pepsi blue for me. :(
DrPetter says ...
A bit frantic. The tank was too fast for comfort, made it hard to aim properly. It was also pretty unclear as to what I was going for on each level in terms of win conditions. Maybe the people counter mattered there, but I couldn't see the numbers properly (was just a few squashed pixels).
Dathgale says ...
Really annoying. The cars are too fast to aim at effectively because the tank turns too fast to control, and its shots are too slow and weak. (It takes TWO tank shells to kill a car? Since when?) The vehicles' unpredictable behavior also made it impossible to prioritize my targets. I just had to fill the screen with my projectiles and hope the parking lot didn't fill.
eugman says ...
Food is blurry. Game is not bad but unremarkable. Game could be intuitive.
robot_guy says ...
Rather surreal and where can I get one of those cars that can go sideways!
Archive for the ‘LD #11 – Minimalist – 2008’ Category
Here’s the link:
Windows executable coming soon. Requires Python and Pygame at the moment.
Newedit: Here’s the link to the WINDOWS version. Had to change directory structure for it to work. Just run main.exe for it.
Edit: The ZIP will contain the windows executable by tomorrow with no changes to anything else. Also, here’s the screenie. If I come up with more theme arguments, I’ll put them here instead of the readme before tomorrow, but I probably won’t because that wouldn’t be minimal. =P
(Still part of edit) I didn’t really like the idea after about 4 hours into it, but I decided to continue. I’m not too displeased with the final result, though I wish I had another hour or so to make a nice game over and win screen.
Well, my first breakfast was so good and I so hungry that I ate it before I realized I should have taken a picture. Here’s the remains:
So in spirit of the competition, and because I’m still kind of hungry, I decided to have a second breakfast, hobbit-style! (Though if I were in LotR I’d be more of Gandalf-stature.)
Yes that’s Golden Crisp, and yes it’s delicious.
Well, this guy failed. Obviously the grey dude is the main character, and a tank. Obviously the pink square is a regular car, the yellow thing is a bus, and the blueish thing is a van. And apparently none of them know how to park (but that will soon be remedied). All the graphics are being made in KolourPaint (which is pretty much just like MS Paint, but for Linux), using only the colors that are there when you start it up.
If you let what happened to this guy happen to you, you are failing at minimizing the competition for the blue goodness…
Everyone ought to have a healthy breakfast, even if it’s at 3pm and it’s Taquitos…
And of course around the two hour mark it’s time for dinner already.
And finally I have my setup just the way I want it.
I hope things go better this time around; though I’m not quite sure what I’ll use my second lappy for at the moment…Both are running Gentoo, so both are all ready for any developing. =P
Looking at these low-quality photos reminds me that I need to get a new camera…Or maybe recharge the batteries…