About SteelGolem
Entries
SteelGolem's Trophies
![]() Steeliest Golem Ever Award Awarded by fydo on December 19, 2007 |
Ratings
| Ove | Fun | Inn | The | Pol | Gra | Aud | Hum | Tec | Eff | Foo | Jou | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 2 | 2 | 4 | 2 | 3 | 3 | 3 | 3 | ||||
| 4 | 5 | 4 | 4 | 4 | 4 | 5 | 5 | 3 | 2 | 5 | ||
| 3 | 3 | 3 | 3 | 3 | 2 | 4 | 4 | 3 | 3 | 4 | 4 | |
| 3 | ||||||||||||
| 2 | 2 | 3 | 2 | 1 | 1 | 2 | 2 | 1 | 2 | |||
| 4 | 5 | 4 | 4 | 2 | 2 | 5 | 5 | 1 | 2 | |||
| 4 | 4 | 5 | 5 | 4 | 3 | 5 | 5 | 5 | 5 | 4 | 4 | |
| 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 | 4 | 4 | ||
| 3 | 4 | 2 | 2 | 3 | 3 | 5 | 5 | 2 | 3 | |||
| 3 | 4 | 2 | 1 | 3 | 3 | 4 | 4 | 2 | 3 | 3 | 4 | |
| 4 | 4 | 2 | 4 | 4 | 3 | 5 | 4 | 3 | 3 | 3 | 2 | |
| 3 | 3 | 3 | 2 | 2 | 2 | 4 | 4 | 2 | 2 | 4 | 3 | |
| 2 | 2 | 2 | 2 | 1 | 2 | 2 | 4 | 2 | 3 | 3 | 1 | |
| 1 | 1 | 1 | 1 | 1 | 2 | 4 | 2 | 2 | 1 | 3 | 5 | |
| 4 | 4 | 4 | 4 | 3 | 4 | 5 | 5 | 4 | 5 | 5 | 4 | |
| 4 | 4 | 3 | 3 | 2 | 1 | 3 | 4 | 2 | 3 | |||
| 4 | 4 | 2 | 3 | 2 | 2 | 4 | 4 | 2 | 3 | 4 | 4 | |
| 3 | 3 | 4 | 3 | 3 | 3 | 4 | 5 | 3 | 2 | 4 | 2 | |
| 3.12 | 3.29 | 2.82 | 2.88 | 2.53 | 2.53 | 4.00 | 4.00 | 2.50 | 2.88 | 3.54 | 3.50 |
TenjouUtena says ...
Your download link was broken when I tried to download it. :(
sol_hsa says ...
Har har =)
Hamumu says ...
I am suspicious that you stole your idea (which you then made about stealing ideas) from my journal! You combined two of mine and you are a THIEF!!! I quote:
"a guy with a chain who smashes enemies, sending them flying into other enemies for a chain-based chain reaction (but chain physics scares me). Another is something along the lines of pool, shoot out a ball that hits enemies, and they go flying and hit other enemies."
THIEF*! So anyway, awesome music. Gameplay's pretty much trivial if you just stand on the disk and hold the button down. If you limited it to 1 kick per second (maybe 1/2 second...) or something, it'd be really tricky, and you'd have to do a lot of moving around. Or for that matter, if the disk couldn't be sat on - then it would always be on one side of you or another, so you'd need to move around it.
It's fun, though, even if it's super easy. That may just be the music and sound, but it sure seems fun. Even Final Fantasy victory music. Nice.
Thief.
*I am kidding!
saluk says ...
Funny stuff :)
Deepflame says ...
As stupid as this game is, it's surprisingly funny to play. It must be the combination of easy gameplay, the background music and the angry faces flying over your screen or something. :)
Samiljan says ...
Haha :)
Endurion says ...
Love the music; must've taken you ages ;)
Sophie Houlden says ...
ROF...L!
mjau says ...
I had fun playing this (though it was a bit on the easy side perhaps). Also, great music! The victory music caught me by surprise and made me laugh =)
SethR says ...
Hmm, it didn't want to work on my vista system. But I will say this, A&W root beer FTW!
mwest says ...
A bit too easy, but very fun and very funny. The music was awesome!
gimblll says ...
The music... wow... :) Otherwise, the gameplay was pretty broken and boring.
midwinter says ...
*blink* i fear those faces will haunt me in my dreams
Wiering says ...
Nice music!
BenW says ...
Best music ever. Not a very complete game but it was really fun.
greencow says ...
ended up stuck upside down every time, couldn't hear the music =[ one time i carried two boxes to basecamp, one grappled and one on the roof of my ship ;]
Archive for the ‘LD #10 – Chain Reaction – 2007’ Category
oh, and also..
for anyone who wants to keep tabs on me, stalkers and lurkers included, head over to:
http://www.gamedev.net/community/forums/mod/journal/journal.asp?jn=270089
hopefully i’ll be back for more LD madness if there’s a number 11.
whiteboard get!
yes, its a whiteboard. no, its not especially exciting. but! if it weren’t for LD10 and lerc’s youtube of his room, i never would have realized I NEEDED IT SO BAD IT HURT. so i wound up getting it as a gift from my folks.
this is the result of a chain reaction caused by a simple competition. a chain reaction of LOVE. thank you, everyone in the LD community! happy holidays to all of ya!
tools
oops i forgot to put this in.
Graphics:
- Paint.net > you can’t get alpha chan stuff with mspain. also the wand tool and multiple layers are super handy.
Sound:
- sfxr > drpetter’s sound maker i think is pretty much what everyone used, but i only used it for a couple of my wavs.
- wavepad > i really love this program. i did my recording and remixing in this.
Code:
- visual c# 2005 express > does-it-all-for-me coding and debugging tool LAWD i love this thing
Notepad:
- oh wait i didn’t write a readme AAGGGHHHH NO POINTS FOR ME
anyways thats it
post-mortem
well, i shoulda wrote this the day after, but whatever.
this was my first actual entry in a competition on the interwebs, ever. HAVE MERCY ON ME! actually i couldn’t really come up with anything decent that didn’t require a physics engine. i didn’t have one ready so i had to make do with what i had. which was nothing. not even kidding. i had jack squat.
actually one of the ideas that came to mind involved a spin on games like bust-a-move and snood and all those. it was a spaceship game where you had to get to the core of a circular space station by knocking off the hull. the hull would be made of different colored hexes or circles and you would shoot colored shots that would connect to it if it was the wrong color, or pop them all and possibly break off sections. i actually wanted to have an asteroid field of random collections of these blocks that you could tractorbeam and catapult at the station. you’d have a weapon you’d have to charge and blast the core with once you had an opening. hmm. that’s still a good idea. i didn’t need a physics engine for that. why didn’t i do that one?
anyways, i pretty much kicked back and took it easy for the entire one. had alot of family trouble keeping me from the project, too. wasn’t a pretty scene there.
so yeah. i’m sure i could have put more effort into the game, but it was a pretty crappy idea and i knew there wasn’t any substance to it. i saw it as one of the Dud entries, just there to fill out the ranks and to get my name out there. also, it was a chance to get some funnies in. i think i aughta score ok for that. got some giggles out of the gf, it did.
wrapping up, i’d say there’s no way i’m gonna beat out some of the other entries. they were looking super good and i knew i didn’t have a chance in hell. i had a blast though! good luck everyone!
sg’s entry
you can find it here:
http://members.gamedev.net/steelgolem/downloads/ld10-sg.zip
you’ll need .net and dx10 i think
wheeee!
edit: someone told me it wouldn’t decompress without winrar – anyone else having that problem?
edit 2: whooooaaa crap i just saw that you need to include source! its in there now. everyone else, don’t forget!
edit 3: whee bugfix!
BLAH
agh! i’ve got crap-all so far and i can’t seem to think of anything that hasn’t already been done already! if i can’t think of anything decent by tomorrow morning i’m going to have to play my Come From Behind Desperation Game card.
http://www.slayradio.org/home.php for the win!



