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Twisted Neighborhood
So here we are, after two days of fighting with it, I’m finally having something close to what I had in mind. Basically the idea is – you’re playing as a villain with weather control system, and testing it on small island shaped somewhat to remind US suburbs.
The objective is to gather small objects (each object you can pick up with your twister adds you points) the more objects you displace the more points you get – and therefore your tornado gets bigger. And by that you need to destroy the whole village.
Today I’m hoping to record/create some sounds and finish the small details.
Before and after your villainous deeds.





