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Ludum Dare 26 — April 26-29th, 2013
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Archive for the ‘LD #24’ Category

OK, a REAL lag fix

Posted by
Friday, August 31st, 2012 3:15 pm

What a pain it is to fix this lag… I’m not a very good programmer, so my brain hurts from this trial and error of fixing this annoying lag in my game, making it impossible for everyone for getting to the end. Alright, there are no more particles in the blaster! I hope it works alright now…

For those of you who played it and never reached the end, and want to reach it, you can play here (the end is not even worth getting, it’s just a last minute cutscene)

http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14205

 i’m a lagbot

FLOWERBOT Post Mortem, Lag Fix and update

Posted by
Tuesday, August 28th, 2012 6:39 am

 

I had to fix the lag in my game so people would play it to the end. I also found out I had not tiled a part of the level, making it impossible to reach the end. I fixed all of that and it’s again in the competition. The lag is still present, yet, not so much.

For the actual game, I received a lot of positive feedback! Thanks to everyone who played, it is a great first Ludum Dare for me.

What I did right

People praised the game for the graphics, and I felt really proud of them. I think they create a good mood.

The engine felt really nice to play.

The ideia and realisation is almost all in the game.

What I did wrong

I only worked for less than 20 hours on this.

The level design isn’t that fun and challenging, and it didn’t convey the exploration part of the game I wanted it to be.

It was the first time I made such a large room, and I really can’t find the problem for it to lag over time.

Music was repetitive, but it was my first time creating music, and I wanted to create a music that evolved.

Anyway, it was a nice experience. Play the game! http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14205

Oh god…

Posted by
Sunday, August 26th, 2012 5:56 pm

I finally submited my game, but I’m not really sure you can reach the end! It had a lot of problems near the end so i got really nervous to fix it out. Hope everything is ok…

 

FLOWERBOT:

Almost finished—

Posted by
Sunday, August 26th, 2012 1:40 pm

Here is a real screenshot of the game. I’m almost finished, but i still have a huge world to create and i suck at level design. Oh, and music. Damn.

3rd update

Posted by
Sunday, August 26th, 2012 10:56 am

Because I’m making a story game, I still need to do a laaaaarge world. Yeah, I hope I finish in time…

 

First screenshot!

Posted by
Sunday, August 26th, 2012 7:07 am

Ok, so now you can se a first sceeenshot of my game! I’ve worked pretty much all of the graphics, and now to program everything…  I really don’t know if i’m going at a good pace or not… I hope I can finish in time!

First time posting something about my game…

Posted by
Saturday, August 25th, 2012 1:35 pm

http://www.ludumdare.com/compo/?attachment_id=166276

I think I am kind of late, so in the middle of my rushing I forgot to post something here! So here are some enemies… I still don’t have a screenshot of the game because I’m covering graphics first. Enjoy.

hey hey!

Posted by
Saturday, August 4th, 2012 11:26 am

Hello, I just discovered this awesome competition and I want to say that I am in!! This sounds a lot of fun.

 

I dont know if it is possible to use game maker…

For graphics I use Paint, Graphics Gale and Photoshop.

Not sure about sound program…

Have fun!


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