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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    About saint11 (twitter: @saint11)

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    Core stuff: Done

    Posted by (twitter: @saint11)
    Saturday, August 25th, 2012 7:11 pm

    Photobucket
    Finally, the core mechanics are done. The minions are moving everywhere eating and killing everything in their way :D The enemies are marching towards the portal and everything is in its place.

    Play the latest build!
    Now I got 23 hours to to make this weird thing fun. I’m not sure if that’s possible, but let’s try :D
    You can play the latest build HERE

    PS. I almost forgot!
    Here’s my dinner: :D

    Lunch and Minions

    Posted by (twitter: @saint11)
    Saturday, August 25th, 2012 11:01 am

    Finally I got something barely playable!
    My game is inspired by Pikmin, and tower defence games. You control a swarm of minions that you must use to protect something (not sure yet). The catch is that they will reproduce themselves (and die) a lot and each generation will have slightly different attributes then the previous one, I hope some natural selection (and evolution) will occur based on this:D


    You can play the latest build HERE

    … and here’s my lunch photo :D

    Joining Late!

    Posted by (twitter: @saint11)
    Saturday, August 25th, 2012 3:22 am

    I’m a little late, but I’m joining now! :D

    I’ll be using:
    - Flashpunk and Flashdevelop to code.
    - Photoshop, Paint Tool SAI, and Graphics Gale to do the art.
    - Inudge, PXTone or Drumcircle to do the music.
    - SFXR and Labchirp for sounds.

    And that’s it!
    This time I got some weird ideas, I’m not sure if I’m gonna make it, but let’s do this :D


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