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Core stuff: Done
Saturday, August 25th, 2012 7:11 pm
Finally, the core mechanics are done. The minions are moving everywhere eating and killing everything in their way
The enemies are marching towards the portal and everything is in its place.

Now I got 23 hours to to make this weird thing fun. I’m not sure if that’s possible, but let’s try ![]()
You can play the latest build
HERE
PS. I almost forgot!
Here’s my dinner: ![]()

Lunch and Minions
Saturday, August 25th, 2012 11:01 am
Finally I got something barely playable!
My game is inspired by Pikmin, and tower defence games. You control a swarm of minions that you must use to protect something (not sure yet). The catch is that they will reproduce themselves (and die) a lot and each generation will have slightly different attributes then the previous one, I hope some natural selection (and evolution) will occur based on this:D

You can play the latest build HERE
… and here’s my lunch photo ![]()

Joining Late!
Saturday, August 25th, 2012 3:22 amI’m a little late, but I’m joining now!
I’ll be using:
- Flashpunk and Flashdevelop to code.
- Photoshop, Paint Tool SAI, and Graphics Gale to do the art.
- Inudge, PXTone or Drumcircle to do the music.
- SFXR and Labchirp for sounds.
And that’s it!
This time I got some weird ideas, I’m not sure if I’m gonna make it, but let’s do this


