Programmer. Loves to do stupid things. Like spending a weekend programming a game from scratch instead of hanging out, drinkin' (though both is also possible)
For games, see http://chickyandthecats.blogspot.com/ and http://www.ludumdare.com/compo/author/pythong/
About pythong (twitter: @pythong)
Entries
Ludum Dare 26 | Ludum Dare 25 | October Challenge 2012 | Ludum Dare 24 |
Ludum Dare 24 Warmup | MiniLD #34 | Ludum Dare 23 | Ludum Dare 22 |
Ludum Dare 21 | Ludum Dare 20 | Ludum Dare 19 | Ludum Dare 17 |
Ludum Dare 16 |
pythong's Trophies
Archive for the ‘LD #24’ Category
100 entries rated!
Saturday, September 8th, 2012 9:12 amActually I wanted to write my favourites, but scrolling through the list of my rated games, I got sad because there are at least five in my list that have less than 10 ratings :/. and not (!) because they made unrunnable entries (ok, it applies to _some_ of them)
Please consider rating those as well!
Chicky And The Cats: Dorobou Neko! Post-Mortem
Tuesday, August 28th, 2012 11:35 amI finally feel rested enough to write the post-mortem for Dorobou Neko!! Let’s keep it short, shall we?
The good:
- Ever since I played Prof Layton, part (I have no idea
), I wanted to recreate the Toy Car minigame, as it seemed simple, funny, and isometric! And in the end, I did recreate it! This idea spooked around in my head for at least a year, and when I started to have that idea, I tried a few AS3 isolibs, with no real success (everything was just too slow). - This time, I jumped completely into the darkness, using Flixel for z-Ordering AND isometry, and it even somehow worked! Awesome! That’s the spirit! Always trying something new!
- I made another game with Chicky! And cats! Those mischievious cats!!
The bad:
- I didn’t follow the theme, I followed the 1000 kittens! You see, the last LD Tiny World was abysmal for me, my entry had no inspiration at all. And when the theme was announced, I knew the same would happen, that’s why I followed the kitten running gag
- I jumped into the darkness!! Little did I know that I would be debugging for at least 6 hours this weekend! Just debugging! Because the zOrder was not completely correct, and without real zOrder, isometry can also not work right :<. You can still see bugs in zOrdering ingame
- with that, I lost time, and I actually forgot to implement working open bridges. Yes, Chicky can do a moonwalk over them…
- and, also because of no time, I didn’t had the time for ‘real’, or let’s say, ‘better’ animations. In the intro, Chicky and the cat are running funny (reference to the recent chapters of One Piece^^), as it is a lot easier, not to animate legs. But in the end, I even gave the isometric cat that running style. Because I was so sleep-deprived, I felt like dying
- also, when you watch the timelapse, you can see some parts that didn’t make it into the compo version: the level editor! At the end of day one, I had an editor which produced a correct level, but it was so buggy I couldn’t put it in. That was one of the key features I really wanted to add, plus a server component, ‘CREATE YOUR OWN LEVEL’, but, you know, this is LudumDare, there’s no time!!!
- and I had no time anymore to add Chicky’s trusty flying plane :<. All I did was modifying the offset
Anyhow, everyone, let’s have fun rating! Like McFunkyPants said, I’m also not here to ‘win’ anything, I’m here to have fun
Timelapse Time!
Tuesday, August 28th, 2012 3:44 amHere’s a timelapse of Chicky And The Cats: Dorobou Neko! Have fun! Post Mortem is STILL to come
YOUTUBE LINK
PLAY
And I’m done! (not with the game :D)
Sunday, August 26th, 2012 12:44 pmWoah. I can’t do it anymore. I will be writing a followup Post-Mortem, BUT NOT NOW! I’m happy that I actually managed to finish something playable (quicklink), but to tell you the truth, I feel like I’m dying. Getting old? Uwahhhhhhh
So here’s the main screen of the game. Feel free to call me nuts when you play it
. There are a few bugs, but I’ve done enough debugging this weekend, I don’t wanna anymore……….
And here’s an ingame picture. Yep, the background spells ‘LD’. Yay, LD 4evaaaaar!!
Yes, I’m still making graphics (‘ -.-)
Sunday, August 26th, 2012 10:48 amTired but still not done
Sunday, August 26th, 2012 8:32 amStatus update (end of day one)
Saturday, August 25th, 2012 3:41 pmTime for food!
Saturday, August 25th, 2012 9:23 amMeow!
Saturday, August 25th, 2012 6:55 amGame is evolving!
Saturday, August 25th, 2012 12:41 amAren’t we forgetting something?
Friday, August 24th, 2012 12:08 pmCan’t wait can’t wait!!!
Wednesday, August 15th, 2012 11:46 pmI’m really excited for the LD! and even though the warmup-weekend is yet to come, on Monday I ported my last MiniLD-Entry to PlayBook (and hopefully it also works on BB10). It’s free! and if you’re good enough, playing it only takes a minute of your life
As long as nothing happens, I’m in as well
Saturday, August 4th, 2012 2:47 pmit’s that time of the year again! i was already getting annoyed with myself, spending weekends doing nothing productive ^^
Weapons of Choice:
- AS3/Flash
- IDE: FlashBuilder
- Lib: maybe Flixel, maybe FlashPunk (if I can find the time to check it out), maybe an iso-lib
- Sounds: sfxr, and/or a simple microphone
- additional challenge: adding cats, uploading it to any market and making at least a dollar (after-compo) ^^













