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Ludum Dare 26 — April 26-29th, 2013
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About cadin (twitter: @cadin)

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‘Sprout’ Timelapse

Posted by (twitter: @cadin)
Tuesday, August 28th, 2012 9:22 am

Here’s my timelapse of the creation of my game Sprout:

If you skip to the halfway mark when I start creating the art it gets a lot more interesting.

If it looks interesting to you:

PLAY SPROUT HERE

 

How high can you Sprout?

Posted by (twitter: @cadin)
Monday, August 27th, 2012 2:12 pm

My current high score for my game ‘Sprout’ is 1054 feet.

Can you beat it?

PLAY SPROUT

 

Boom. Done.

Posted by (twitter: @cadin)
Sunday, August 26th, 2012 5:22 pm

Whew! This was the closest I’ve come to not finishing (45 minutes to spare).

I wish I had more time to work on the audio. I shouldn’t have left that till the last minute. Oh well.
I think I wasted too much time just playing my game. I suppose it’s a good sign that the game is fun enough to distract me from working on it…

Take a look and let me know what you think:

PLAY SPROUT

Day 2 Progress

Posted by (twitter: @cadin)
Saturday, August 25th, 2012 9:12 pm

My gameplay is pretty close to being done at this point, but I’m realizing I have a ton of graphics and animation to get done tomorrow. Also, I haven’t even started on audio yet.

Oh well, here’s a screenshot:

Day one prototype

Posted by (twitter: @cadin)
Friday, August 24th, 2012 9:21 pm

Wow, I really struggled to come up with an idea for this one. The last two came me to pretty quickly, but I almost thought I was going to have to sit this one out. Luckily I think I’ve hit on something that could be fun:

My game will be about plant evolution.
You’ll control a plant bud that keeps growing and growing. You’ll be trying to collect little… um… things that will make your plant, like, evolve. Somehow.

Ok, I haven’t worked out all the details yet, but I threw together a prototype of the movement and it feels pretty good to me so far.

Try it out:

Evolution Prototype Day 1


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