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‘Sprout’ Timelapse
Tuesday, August 28th, 2012 9:22 amHere’s my timelapse of the creation of my game Sprout:
If you skip to the halfway mark when I start creating the art it gets a lot more interesting.
If it looks interesting to you:
How high can you Sprout?
Monday, August 27th, 2012 2:12 pmBoom. Done.
Sunday, August 26th, 2012 5:22 pmWhew! This was the closest I’ve come to not finishing (45 minutes to spare).
I wish I had more time to work on the audio. I shouldn’t have left that till the last minute. Oh well.
I think I wasted too much time just playing my game. I suppose it’s a good sign that the game is fun enough to distract me from working on it…
Take a look and let me know what you think:
PLAY SPROUT
Day 2 Progress
Saturday, August 25th, 2012 9:12 pmDay one prototype
Friday, August 24th, 2012 9:21 pmWow, I really struggled to come up with an idea for this one. The last two came me to pretty quickly, but I almost thought I was going to have to sit this one out. Luckily I think I’ve hit on something that could be fun:
My game will be about plant evolution.
You’ll control a plant bud that keeps growing and growing. You’ll be trying to collect little… um… things that will make your plant, like, evolve. Somehow.
Ok, I haven’t worked out all the details yet, but I threw together a prototype of the movement and it feels pretty good to me so far.
Try it out:






