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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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Posted by (twitter: @alexandervrs)
Tuesday, August 28th, 2012 4:52 am

And now that I am back from the dreamworld, I can properly announce that we finished our Jam entry, Aqualution

http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=5234

Have fun :)

Aqualution Screenshot

Aqualution Screenshot

Aqualution Screenshot 2

 

And we’re in! Both of us!

Posted by (twitter: @alexandervrs)
Friday, August 24th, 2012 3:09 pm

Teaming up with ButtercupSaiyan (BCS) this time, I am in for the jam!

BCS will take care most of the art part and I will be in charge of the programming/level design/sound part and perhaps do some graphics work as well in case of an emergency.

I am going with GameMaker Studio this time and planning ahead so the game will export to Windows AND HTML5 with no issues.
As such I will be possibly using WAV sounds and not use an extension for OGG, since the audio update for GameMaker is not here yet, and I wish to save time working on the gameplay instead of sinking time in implementing workarounds for both platforms.

Our goal this weekend is to have as much fun & excitement as possible together, and create a great game in 3 days that you will play and enjoy! :)

Good luck to everyone!


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