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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 11 hours, 48 minutes, 52 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 7 days, 11 hours, 48 minutes, 53 seconds
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    About True Valhalla (twitter: @TrueValhalla)

    Indie game developer. Enjoys programming, interactive design, and coffee.

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    Archive for the ‘LD #23’ Category

    CAPSULE

    Posted by (twitter: @TrueValhalla)
    Sunday, April 22nd, 2012 3:59 pm

    I’m done!

    CAPSULE is a really weird interactive experience. While it is considered complete, it is not really much of a game, and I have no idea if anyone will like it or even get it. But, I had a heap of fun making this game, and I hope you’ll enjoy it too!

    Play it here (web)

    ———

    Controls:

    LMB – positive interaction
    RMB – negative interaction

    ———

    Find me on Twitter: http://twitter.com/TrueValhalla

     

    CAPSULE: Progress @ 26h

    Posted by (twitter: @TrueValhalla)
    Saturday, April 21st, 2012 8:39 pm

    My game, CAPSULE, is progressing well…though I’m not sure if it’s really a game, it’s just some interactive environments that give me an excuse to add weird scenarios and dialogue. I don’t know how it will rank overall, but I’m having fun making it so far.

     

    Introducing: “CAPSULE”

    Posted by (twitter: @TrueValhalla)
    Friday, April 20th, 2012 10:52 pm

    First post for my entry , “CAPSULE”. It’s an experimental game, and the plan is to have a strong focus on characters, dialogue, and interaction with the environment. It’s set in platform view, but the player does not control a character (technically).

    I’m making the game in HTML5, and while progress is slow I like the direction it’s heading. What do you think?

     


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