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Archive for the ‘LD #23’ Category
Post -compo version of my game
Tuesday, May 8th, 2012 7:40 amI’ve completed super enhanced version of my entry, and I would like to share it with you.
But please, if you are going to vote, judge byold version, difference between original and post-compo version is like between prototype and final game. Or don’t rate it at all, I have enough ratings.
List of changes:
- Reworked level design
- Visual tweaks
- Objects to collect and assemble
- Fixed bugs
- More sounds
- Animations
- Small reward for those who found more than 4 secrets
- Mouse sensitivity, volume, fullscreen, mouse inverse options.
- Added cool thingy
Thanks to everyone who left feedback to my entry. And to all Ludum Dare community.
Progress
Saturday, April 21st, 2012 3:41 pmI’m working on first person mini-metroidvania. The place is a box.
I’ve made 6 power up items – jump, double jump, fireball spell, jetpack, magic goggles to see what is hidden, detector that beeps and help find secrets. Got some placeholder sounds working, some temporary textures, neat particles for fireballs. Next – level design. Then visuals and polish.




