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Green planet, blue sky, and 14 hours in
Happy with how the game is progressing, though I haven’t found the “fun” yet, I decided to work on polish today and try to get the game assets finished. Hopefully I’ll get time to tweak it later. I just need the game to detect the “win” scenario, and all the basic features are there!
After that, time to work on the robot sprite and animation I think!
Tiny square planet, 6.5 hours in
So I’m 6.5 hours into development. Decided to ditch the round planet in favour of a square one. It was honestly taking too long for me to figure out how to walk on a circular path… something with tan and sin and cos and all that. But who said a planet couldn’t be diamond shaped? Anything’s possible – especially if it’s easier!
I’m nearly finished with my basic mechanics, planting seeds and watering the plants. Just the weather tower left… Still I feel like I need to add a little little something to make it that little bit more fun.
I can’t wait to get going with real artwork… will be so much fun!
“Hello tiny world” says tiny robot after 30 minutes
Hope I’m doing this right… >_<
So, I got up this morning and following McFunkypants advice, I looked up the theme (Evolution loses the battle again) and had a shower. Then I spent some time thinking about it in bed. Then I had breakfast (food = fuel). I’ve settled on this idea: you are a lonely robot whose mission is to turn his tiny world green.
Started at 10 o’clock (UK time), so I’m half an hour in. Here’s my screenshot. ^_^ Not much to see yet!
-Steamgirl





