About Sheep (twitter: @https://twitter.com/#!/DaanHaaz)
Ludum Dare 26
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Ludum Dare 23
Ludum Dare 22
Ludum Dare 22 Warmup
Ludum Dare 21
Archive for the ‘LD #23’ Category
What? Next Ludum Dare is when? August?! Damn.. what to do in the mean time? Post mortem I guess..
I suck with post mortems, so I’ll make it short. I expected to be ranked a lot higher, since I got #50 overall last time, and that game was not that good. This time my game was a lot better, so I expected to be ranked a lot higher. But of course, there were a lot more people participating.
Next time 100%!
#42 Theme 3.96
I’m glad I made it to the top 50 with at least 1 category. The fact that it’s this category is even more awesome.
#52 Humor 3.44
I guess the story had some humor. Also the fact that the tophat shoots rockets.
#150 Fun 3.35
Well, I’m always glad people enjoy my game. That is really important, so I’m glad with this ranking.
#158 Overall 3.46
As I already said, this came really unexpected. I thought I would end up #40 or higher or something. But damn, there were so many good games! I should be happy with this ranking!
#182 Mood 3.14
Not much to say about this one. For most games I skip voting this category for most games, since I think it’s more for the sad, artistic games.
#283 Audio 2.84
I would never got this ranking without the Autotracker-Bu tool. Thank you so much for that! Although a lot of games used it. Oh well..
#332 Innovation 3.15
I expected a much higher ranking with this one. I thought my games was quite innovative. Oh well, better luck next time.
#435 Graphics 2.88
Again. I expected a much higher ranking. I forgot how good (or ‘not bad’) I was with pixelart. I thought the cutscenes would have helped me with this category, but apparently not.
Yay, that was my stupid short post mortem. See you next Ludum Dare!
Wow, what a weekend! This was my second Ludum Dare, and it was awesome (as expected). I already rated 50 games, and some of them are amazing! I want to congratulate you all for making and finishing a game. Finishing a game is hard, and you did it!
Allright, enough about you, let’s talk about me! (Hmm.. that doesn’t sound very nice). Anyways, I made a game as well. And to be fair, I think this is one of the best games I have ever made. I’m really happy with it, and of course it has some flaws, but I’m gonna change those in the future. Now, let’s start the post-mortem!
What went right?
Coming up with an idea – I have no idea how I got this idea, the whole story and gameplay just popped up in my head.
Making graphics – This went so much better than expected, I really underestimated my own pixelart skills!
Programming the game properly – Maybe not the way of coding the game, but how I placed my codes and named my variables.
Finishing the game – That is always something good, right?
What went wrong?
Bugs! So many bugs! – I had some serious bugs, but there was the IRC chat that helped me out of the trouble! Thank you IRC ♥
Balancing the game – And I mean this programming based. I needed a formula that makes the monsters spawn more quickly / more at once. SLiV helped me with this, thanks!
It all went too easy, so I was slacking off – I didn’t had much of a big game. Since it’s a small arcade game, it wasn’t much work. Because of this I took things too easy, and slowed myself down instead of working with the full 100%
Creating music – I suck at creating music. Thank god the “random 8-bit music maker code” showed up. It really helped me a lot, and I’m going to use it more in the future!
I hope you all enjoyed this Ludum Dare as much as I did! Can’t wait for next Ludum Dare to make an even more awesomer game!
I will tell you all about it, tomorrow!
So yeah.. I’m in
• Programming: Game Maker
• Art: Paint
• Music: Fruity Loops 10
• Sound effects: bfxr
Something else that’s supposed to be in an “I’m in” post? Nah..
Oh right… my game will have kittens!
Let’s make awesome games, people!