Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


About Shackelford

Entries

 
Ludum Dare 23

Shackelford's Trophies

Archive for the ‘LD #23’ Category

Hooray! Done in the nick of time

Posted by
Sunday, April 22nd, 2012 5:44 pm

I just submitted my entry, and I think my game came out pretty good. Gonna go take a much needed break for a bit, then check out some of the other entries.

I couldn’t really think of a name so “Tiny World – God Mode Edition” will have to suffice. I’m pretty sure I finished all of my goals, but I’m sure that with more time my gameplay could be tweaked quite a bit.

Tiny World Progress Update #3

Posted by
Saturday, April 21st, 2012 9:34 pm

Do I dare say this could actually end up being a fun game?

Since my last update I have completed quite a bit.

Done:

  • 3 God effects: Rain, Create Food Source, and Plague
  • Inhabitant death and procreation
  • Basic GUI (needs quite some work still)

Up Next:

  • Create more God abilities. Thinking Earthquake and Alien Attack would be fun.
  • Create the “God store”. The one stop shop for all your godly upgrades.
  • Better GUI
  • Polish, Polish, Polish

Good luck and have fun everyone!

Progress Update, its coming together

Posted by
Saturday, April 21st, 2012 1:17 pm

So far I’ve been working for about 4 hours today, and I’ve made quite a bit of progress since last night. My world generation is pretty much done, but I’m sure it will get some polish tomorrow.

Done:

  • World creation
  • Inhabitant generation
  • Inhabitant lifecycle
  • Inhabitants migrate to find food/water as needed

To do:

  • Add fun God tools like creating rain, miracles, etc
  • Inhabitant inspector that shows current food/drink levels
  • Land tile status display that shows food/water levels
  • Achievements

 

Tiny World – progress after night 1

Posted by
Saturday, April 21st, 2012 9:02 am

I was able to get started on my game just about an hour after the topic was announced. After spending a few hours trying to get my triangular tiles to be position/rotated correctly, they now properly make up my tiny world. Today I will be working on making tiles to represent different biomes, and getting tiny people to wander around the world. Hopefully by the end of tomorrow I will have some sort of “play god” type of game where you control the fates of your tiny world inhabitants.


All posts, images, and comments are owned by their creators.

[cache: storing page]