His first step into the professional side of the industry was during an internship at IKARUS Security Software, where he got the opportunity to work on an anti-virus software for a month.
Ludum dare is the only regular competition he's participating in, where he repeatedly faces the challenge of creating a whole game in 48 hours.
In LD22, being the first Ludum Dare he competed in, he created a short platformer where especially gravity plays a important role. Actually, the game was just a side-project, since he basically created a whole platformer engine from scratch - including map and a unique, but yet very simple, scripting language.
LD23 is his second - highly enticipated - challenge he'll compete in. Let's be anxious about his result...