Indie game developer.... wasting all my free time on gaming and coding
About spiral (twitter: @bluntgames)
Ludum Dare 26
Ludum Dare 23
Ludum Dare 22
Archive for the ‘LD #23’ Category
Got a game that runs in browser or on mac? Send me the link!
Been about only about 1 in every 5 with mac/web builds so far..
Time to blurt a bit about my experiences during the recent LD48 event!
So overall I’m pretty happy with how everything went considering I had a chunk of time taken out of the event at the start. I didn’t get to polish the game as much as I’d like. Adding animations and more level variations and secondary phases would have been really nice.
For this LD I really wanted to make sure I didn’t over-extend myself on concept and gameplay mechanics. I found this theme a lot harder than I should have! Having too many ideas is worse than having too few! I eventually decided on a simple infinite runner style game. I’ve never been that great with story and such so I just ignored it.. >_>
The main problem I came across was the failure of my sound recording equipment! I didnt want to get bogged down in trying to sort it out so I just ditched it all and switched to the sfxr generation styles. As a result the audio is a bit crappy!
So the result works… it’s definitely a game!
Next time I might try making something a bit more left-field. Something weird and arty maybe……meanwhile here’s the obligatory time lapse:
So here we are! I’ve completed another LD48. (only my second)
I survived this one a lot better than the first! Knowing what to expect is pretty crucial… but saying that I still had issues
I’ll write a bit of a post-mortem later…. and I’ve got a time lapse lying around here somewhere…..
but for now I need some coffee
So I was setting up my dev environment for this weekend… and I decided to make a little test ‘game’ … check it out here… made this in a couple of hours:
Tools I will be using:
- Unity 3D (with plugins like RageSpline, Playmaker, Vectrosity, EZGui, iTween)
- Visual studio
And here are some images of my desk and myself getting pumped…
I’m going to stick to 2D this time I think. See how the theme inspires me.
Unfortunately I’ll be a bit late starting due to work commitments but other than that I’ve cleared my schedule and hopefully I can make something worth playing this time! I learnt a lot last time and hopefully I don’t get bogged down in some minor detail again.
It’s so late I should go to sleep to prepare!
Wow! Already another LD48 on the door step! I almost forgot.
Excited and sad because my commitment levels are maxxed out at the moment. I think i’ll miss the first 5-10 hours of the comp! noooooo!
I may also be slightly hung-over with my little brother having his 21st bday party the night before the comp starts.
Either way it’s time to prep the tools and find my game face. More to come