Game Developer. Does the pixel art.
About Pixelulsar (twitter: @pixelulsar)
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Archive for the ‘LD #23’ Category
Done like Dinner
Finished my entry, and I’m quite happy with it. I wrote more about it, and why its in early. Quite frankly, I’m just too lazy to write it again
Link to the entry, and a screenshot to make this post look less boring.
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=10737
I found a Gimmick! “Le Petit”
Progress? “Le Petit”
Started working on my entry called “Le Petit”.
That means the small in french, which by the way I don’t speak.
It’s gonna be a platformer, and I’ve yet to think of a cool gimmick, but I got the basic movement engine, character art, and started the level art. I also added a “cool” death animation, your dead bodies litter the ground where you died, and when you die an angle appears and floats off the top of the screen. Overall I think its been good progress for 2 hours work. Here is a screenshot of the some art and the death animation.
To do:
- add enemies and traps
- add cool gimmick
- design levels
- add sounds
- add music?
- add intro screen
- sleep
I’ll keep you guys posted on any progress I make.
I’m In :D
This is my first Ludum Dare! Good luck everyone!
Code: Gamemaker 8 (because I’m pretty fast with it)
Art: Paint.net
Sound: Audacity





