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Archive for the ‘LD #23’ Category
Angus and I just sat down to do a commentary for our Jam game.
So after extending what I thought would be a 48 hour jam entry to a 72 hour one, I’m done!
Angus and I are really happy with what we’ve put together, and I’d love to get as much feedback as possible on this crazy genre/medium mashup/thing that we did.
I’ll be doing postmortems, a commentary and stuff (learnt a lot of really useful stuff this time round) once I’ve slept. Coz yeah, I need sleep.
Here’s my first video update on my entry for LD23.
First: yes, I’m in!
Second, I’ve decided to challenge myself a little and make a game which is also a musical. The content of the game and specific gameplay will depend on the theme, but there will be singing (though probably no dancing), and the song will likely adapt to player actions.
My guess is that the game will be no more than 3 minutes.
The plan is to really capture the feel of a musical within this time through both the music and the gameplay.
I anticipate that the graphics will be rather dodgy (or, more likely, nice-looking but super-simplistic).
This will be a jam entry – I’m enlisting Angus, the music extraordinaire, and 1-2 singers (for recording only). I will, however, be completing the game in 48 hours.
Tech to be used is actionscript/flash. I may use box2d and/or flashpunk.
I’ll be throwing everything I can at the community, and would love to get feedback throughout the process. So for now: what do you think is important for a game that’s also a musical?