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Archive for the ‘LD #23’ Category
Hello! Well, there’s a lot of games this time huh! And one of them is my 5th entry, a game I called “Jack”.
This time I went wild and made… a pixel-arted platformer! So cliché, I know, but it’s actually the first game of this kind I’ve personally put out there. The theme “Tiny World” once again didn’t fill me with delight, but here’s what I came up with: giants are threatening the Tiny Kingdom beneath them and you, as Jack, must defeat them! Obviously this is deriving from Jack the Giant Killer/Jack and the Beanstalk etc. It has a silly sense of humour, no less than 3 pieces of music I somehow found time to compose and can be finished in less than a minute.
And here’s that timelapse!
So my interpretation of “tiny world” has led me to a loose re-imagining of the subset of folk tales involving a chap named Jack and various giants. Jack and his entire tiny world are under threat from The Big Ones and their odorous stomping feet. The doom of his kingdom seems inevitable…!
…But first I have a lot of work to do on Day 2, of course. It just wouldn’t be Ludum Dare if I was having it easy.
10th anniversary? Of course I’m in! And this will be my… 5th entry into the main compo.
I’ve umm-ed and arr-ed about my choice of framework for a while. But being the anniversary and everything, I’m going to take it back to where I started with Flixel and make something awesome in an environment I’m comfortable in. Yeah!
So in summary:
- Code: Flixel, FlashDevelop
- Art: GIMP
- Audio: FL Studio (and maybe bfxr)