Ludum Dare 23
Archive for the ‘LD #23’ Category
We are halfway into the second day of Ludum Dare 23, and we’ve got a sweet demo for ya’ll! Check out our million-particle system!
The particles move based on points of mass that we have as our game entities. The bodies of mass are collected to create planets, and these particles move more and more around you as you grow larger.
We’re going to be using our “Rough Edges” engine, built for development in C#. You can check out a sample of our engine here: Splat!
The team is made up of 3 1/2 coders, with hopefully some extra art and sound help thrown in. This is going to be our first real game jam together, and we’re pumped!
We wish everyone the best of luck, and remember to sleep… for at least a few hours!
Ludum Dare 23 – OPifex Entertainment is ready!