Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | | #ludumdare on irc.afternet.org (Info)

Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo Begins: in 8 days, 20 hours, 7 minutes, 50 seconds
  • Ludum Dare 29 Jam Begins: in 8 days, 20 hours, 7 minutes, 51 seconds
  • [ MiniLD 50 | Warmup Weekend April 19th-20th | Real World Gatherings | Ludum Deals | Wallpaper ]


    About Nick Cash

    I first taught myself to make games using C/C++ when I was 14 and used to participate in the now defunct Game In A Day (GID) competitions. After many years of working for big companies, small companies, and running my own startup, I've decided to get back to my game making roots with Ludum Dare.

    Entries

     
    Ludum Dare 27
     
    Ludum Dare 26
     
    Ludum Dare 25
     
    Ludum Dare 24
     
    Ludum Dare 23

    Nick Cash's Trophies

    Archive for the ‘LD #23’ Category

    Supercell Timelapse

    Posted by
    Monday, April 30th, 2012 5:08 am

    Hi all! I’m still getting around to doing a full postmortem. However, I did finally upload my timelapse to Youtube, so I figured I would post it here. Check it out :)

    Ready to Jam!

    Posted by
    Wednesday, April 18th, 2012 12:23 pm

    I figure I should throw my intent to compete out there. I’ll be working with two friends for our first LD entry. We all have a programming and game-making backgrounds, so hopefully we can pull something together. We all live in different places around the country, so we’ll be doing everything remotely. We are planning to stream/timelapse the entire thing, but we’ll see how that goes.

    Tools:
    Code/IDE: C++/SDL/Code::Blocks
    Audio: sfxr/bsfxr/Audacity
    Graphics: GIMP, Paint
    Source Control: Mercurial
    Communication: Mumble/Pidgin
    Fuel: Burritos, Dr. Pepper, and Pandora One


    All posts, images, and comments are owned by their creators.

    [cache: storing page]