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    About Nick Cash

    I first taught myself to make games using C/C++ when I was 14 and used to participate in the now defunct Game In A Day (GID) competitions. After many years of working for big companies, small companies, and running my own startup, I've decided to get back to my game making roots with Ludum Dare.


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    Archive for the ‘LD #23’ Category

    Supercell Timelapse

    Posted by
    Monday, April 30th, 2012 5:08 am

    Hi all! I’m still getting around to doing a full postmortem. However, I did finally upload my timelapse to Youtube, so I figured I would post it here. Check it out :)

    Ready to Jam!

    Posted by
    Wednesday, April 18th, 2012 12:23 pm

    I figure I should throw my intent to compete out there. I’ll be working with two friends for our first LD entry. We all have a programming and game-making backgrounds, so hopefully we can pull something together. We all live in different places around the country, so we’ll be doing everything remotely. We are planning to stream/timelapse the entire thing, but we’ll see how that goes.

    Code/IDE: C++/SDL/Code::Blocks
    Audio: sfxr/bsfxr/Audacity
    Graphics: GIMP, Paint
    Source Control: Mercurial
    Communication: Mumble/Pidgin
    Fuel: Burritos, Dr. Pepper, and Pandora One

    All posts, images, and comments are owned by their creators.

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