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Ludum Dare 26 — April 26-29th, 2013
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About MagnesiumNinja (twitter: @MagnesiumNinja)

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Shrunkit is complete!

Posted by (twitter: @MagnesiumNinja)
Sunday, April 22nd, 2012 5:13 pm

Whew. I was freaking out thinking the deadline was 5 PM, turns out it was 6. Hah. Hah hah.

Anyways, my game Shrunkit is finished! It’s a game about shrinking and growing things and I love it, even though it ran me into the ground. You can pick it up here:

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3595

 

I hope you enjoy it! I had a ton of fun working on this :)

 

Day One ends

Posted by (twitter: @MagnesiumNinja)
Saturday, April 21st, 2012 11:58 pm

My first full day of work (around 14 hours, so far) is coming to a close.

I got a lot done today, which makes me happy. All the levels are in place, the engine is complete, and all I need to do now is polish, art and music. In other words, I’m screwed.

I’m not a great artist, but I’m a worse musician. We’ll see what I can come up with, but I’m not expecting much.

I’m heading off to bed now. I’m growing out my Ludum Dare Beard, or the I-am-literally-too-busy-making-games-to-shave beard.

See you all tomorrow!

Woop Woop Woop

Posted by (twitter: @MagnesiumNinja)
Tuesday, April 17th, 2012 6:40 pm

Second Ludum Dare for me, hoping to improve on last time! I’ve got work on Friday but after that I can devote my entire attention to this game.

Gonna prep music, food etc etc in advance this time, I had a problem with that last LD.

Working with Game Maker, SFXR, Audacity and Paint.NET. Good luck everyone :)


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