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Ludum Dare 29 — April 25th-28th Weekend [9 PM EST] — Theme: ??? (Slaughter Ends Soon!)
  • Ludum Dare 29 Compo (48 Hour+Solo+Scratch+Src) Begins: in 7 days, 13 hours, 24 minutes, 47 seconds
  • Ludum Dare 29 Jam (72 Hour+Teams OK+Relaxed) Begins: in 7 days, 13 hours, 24 minutes, 48 seconds
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    About cirolve (twitter: @cirolve)

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    Finished! yeah

    Posted by (twitter: @cirolve)
    Sunday, April 22nd, 2012 8:19 pm

    So this is the game that I entered into this years ludum dare. Its more of a simulation rather than a fully fledged game with goals, still pretty cool. you can muck about adding different units and trying to come up with a balance, or just create a bunch of chompers and have them devour everything in sight :p

    problems:

    oversleeping, basically the main problem. I probably would have added more art assets and put in some sound effects and music if given the chance. But most of the time I was focused on the programming. I am proud to say though that everything works, and I don’t believe (hopefully) that there are any bugs left.

    anyway you can go and check out my game here http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7965  and as always have fun :D


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