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Ludum Dare 26 — April 26-29th, 2013
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About Kvisle (twitter: @kvisle)

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Archive for the ‘LD #23’ Category

Helping people get a rateable entry, is it breaking the rules?

Posted by (twitter: @kvisle)
Friday, April 27th, 2012 3:47 pm

I did something that I’m not sure is within the rules or not, but I want to be honest about it..

One of the entries I’ve rated was in a almost unrateable state. It did not provide any binaries, and it had 3 gamebreaking crashbugs.

I fixed the bugs, created a windows makefile, built a windows version of the game, put it on dropbox and commented what I’ve done and where to find the Windows build.

However;

The rules of the Ludum Dare compo clearly states that it’s a solo competition, but what I’ve done are also a part of the exceptions -> You can port to other platforms, and you can fix severe bugs outside of the 48 hour limit. Is it OK if this is done by a different person — just to make sure that the user at least get SOME feedback on his entry, for educational purposes at least?

I’m not trying to cheat for anyone, I have no relation with the person who created the entry — I’m just trying to be a helpful member of the community.

The entry in question is to be found here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11162

EDIT By PoV

I’m in for my third LD

Posted by (twitter: @kvisle)
Thursday, April 19th, 2012 1:40 pm

Will write in C++, use OpenGL, SDL, OpenAL. Target platforms will be Windows and Linux. I hope to cross-build for NaCl and Android later, but I wont make that before the weekend is over.

Declaration of boilerplate code: on GitHub

Tools that I know I will use:

* Editor : vim
* Graphics: gimp
* Sound effects: Audacity / SFXR

Good luck everyone!


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