Ludum Dare 23
Archive for the ‘LD #23’ Category
I was done awhile ago, but I guess I should make a final post.
The game came together very nicely. Especially the music. It’s epic! (made in 15 minutes with only one synth)
- Unity Pro
- RagePixel (ragepixel.com)
- Cockos Reaper + QuadraSID
- Visual Studio 2010 Express
I had a timelapse too, but forgot to restart it after a crash early today so it’s useless
People were asking to get to kill the bunnies so I added a RAMPAGE-mode. You can activate it by picking up the red coin. Added some soundFX too.
Try it at: http://juhakiili.com/copulous/v7/
First build of the second day. Game mechanics pretty much done. Just polish from now on.
Play this at: http://juhakiili.com/copulous/v6/
This is my 5th build of the Copulous now.
The main mechanic will most likely be collecting items without killing bunnies, but I’m adding that tomorrow.
Try it here: juhakiili.com/copulous/v5/
It’s my third build now. Still no controls or interactivity. The game will be called Copulous.
You “play” it at juhakiili.com/copulous/v3/
Warning: Population not capped -> browser crashes eventually.
I overslept a bit and might not have the full 48h dedicated for this either, but I’m still optimistic that something will come out of it. I’m going to do a game about handling overpopulation in a tiny world.
Unity Pro, VS2010 Express, RagePixel*, Bfxr, Chronolapse