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Archive for the ‘LD #23’ Category
Copulous is done!
I was done awhile ago, but I guess I should make a final post.
The game came together very nicely. Especially the music. It’s epic! (made in 15 minutes with only one synth)
Tools used:
- Unity Pro
- RagePixel (ragepixel.com)
- Bfxr
- Cockos Reaper + QuadraSID
- Visual Studio 2010 Express
I had a timelapse too, but forgot to restart it after a crash early today so it’s useless
Submission: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11502
Play: http://ragepixel.com/copulous
Copulous v0.7
People were asking to get to kill the bunnies so I added a RAMPAGE-mode. You can activate it by picking up the red coin. Added some soundFX too.
Try it at: http://juhakiili.com/copulous/v7/
Copulous v0.6
First build of the second day. Game mechanics pretty much done. Just polish from now on.
Play this at: http://juhakiili.com/copulous/v6/
Copulous v0.5
This is my 5th build of the Copulous now.
The main mechanic will most likely be collecting items without killing bunnies, but I’m adding that tomorrow.
Try it here: juhakiili.com/copulous/v5/
Copulous
It’s my third build now. Still no controls or interactivity. The game will be called Copulous.
You “play” it at juhakiili.com/copulous/v3/
Warning: Population not capped -> browser crashes eventually.
Late!
I overslept a bit and might not have the full 48h dedicated for this either, but I’m still optimistic that something will come out of it. I’m going to do a game about handling overpopulation in a tiny world.
Tools:
Unity Pro, VS2010 Express, RagePixel*, Bfxr, Chronolapse
*ragepixel.com









