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Archive for the ‘LD #23’ Category

First Break – WIP01

Posted by
Saturday, April 21st, 2012 10:33 am

Dinner Time:

MyFood for LD23

MyFood for LD23

 

Progress:

2012.04.21_1925 - WIP01

2012.04.21_1925 - WIP01

 

Dismissed Idea:

Dissmissed Idea - Kleine Planeten

 

I hope, I am doing this the right way with the screenshots ??

A new Year a new try

Posted by
Tuesday, April 17th, 2012 11:11 am

Hello LDer’s

After my failed LD#20 attempt, I am going to try again this year.
I plan on working together with a friend to enter the jam.
We are both still beginners, but this time we will definitely enter a submission even if it’s the worst game ever :-)

We are going to be using:
Engine: Unity
Audio: SFXR
3D: blender/silo
2D: photoshop/inkscape

No base code, but I was thinking about evaluating the free version of the NGUI Library.

 

Things I learned from my failed LD#20 attempt:

Sleep:
I did not and since the theme get’s announced in the middle of the night over here I was already awake for 20 Hours
Then I tried to push it and slept in on the keyboard 6 Hours before the end of the compo.

If it’s not working, let it go:
Most of my time was spent trying to get a rope system working, well I never got it to work like it wanted it too.
In retrospect it would have been much more productive to cut the rope system and redesign the initial idea.

Be prepared:
Well I was not, and I am not this time either so this will probably be in my/our postmortem.

Don’t bite of more than you can chew:
I was trying to do to much in to little time (feature creep).
I think this will get better the more experience I will become, since I will be better at judging how long something will take.
Also the Idea was to big from the beginning (did not focus on the fun)


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