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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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Archive for the ‘LD #23’ Category

Astrosurf is done!

Posted by
Sunday, April 22nd, 2012 6:12 pm

My game, Astrosurf, is ready to go!

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3643

Enjoy! And let me know what you think.

Day 1 done!

Posted by
Saturday, April 21st, 2012 2:54 pm

It’s midnight and time to turn in. Here’s my progress:

I got what I thought was a pretty solid idea early on, and the implementation has been cool thus far. I’ve managed to get most of the gameplay in today, so I’m in a really good position to tweak the gameplay, and add plenty of pretty things.

The basic idea is to control your planet and guide it through an astral field, avoiding black holes, and causing natural disasters like volcanoes to propel the planet. It’s pretty morbid, especially now that the screams are in!

Fourth Ludum Dare!

Posted by
Tuesday, April 17th, 2012 1:20 am

I’m in for a fourth time, and beginning to feel like a true LD veteran! I’m going 3D this time with Unity (C# code), 3ds Max and Photoshop, as well as cfxr for sound. This is quite a change from my previous attempts with ActionScript 3, but even a few weeks of playing with Unity has proven how wonderful and easy it is.

Yay for the themes! NOT KITTENS (or pixels, for god’s sake people, cmon)

:P


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