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Ludum Dare 26 — April 26-29th, 2013
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About jarnik (twitter: @jarnik)

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Ludum Dare 26
 
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MiniLD #34
 
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Ludum Dare 22
 
October Challenge 2011
 
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Archive for the ‘LD #23’ Category

Minilization DONE and submitted to jam!

Posted by (twitter: @jarnik)
Sunday, April 22nd, 2012 1:30 pm

In several generations, your world will die.
Choose your own path – use your science or religion to find a way to escape the Cataclysm.

In a mix of a roguelike and a turn-based strategy, it’s your destiny to guide a single lineage of man in gathering resources, developing cities and researching new technologies.
As the size of your world is limited, you have to plan your development thoughtfully.

PLAY ONLINE: http://www.jarnik.com/pub/ld23/v14/

 

OST by @PetrAugustin : http://soundcloud.com/petr-augustin/ludum-dare-minilization-ost

Made in less than 48 hours.
idea, design, graphics, music – @PetrAugustin
coding, sfx – @jarnik

This is has been my first gamejam collab and it went really great! Though we’ve been working from remote locations, communicating only through Skype, we managed to sync our work quite nicely.

If I ever have a chance, I’d love to try gamejamming with people in the same room.

 

Life Of A Man, day two

Posted by (twitter: @jarnik)
Sunday, April 22nd, 2012 12:22 am

Our LD jam game has entered a second day and here’s a screenie of what we’ve got so far:

We have some infinitely scrolling landscape, a guy able to build and expand buildings, and a research&development tree.

TODO:

  • sound effects, music
  • implement effects of researched items
  • difficulty tuning
  • some backstory, how to play, title and end screens

Design and fantastic art by @PetrAugustin, haXe code by me (@jarnik).

It’s a first time for me teaming up with someone for  the LD and I must say, I’m overly satisfied – focusing just on code and mechanics lifts a great deal of pressure.

Onwards we go, good luck fellow LDers and jammers!

Breakfast! And a simple demo.

Posted by (twitter: @jarnik)
Saturday, April 21st, 2012 4:23 am

First, foodphoto ( radishes, buns and butter ):

We’re building a simplified Settlers of katan spin-off in rogue-like style called “Life of a man”. Wander around an endless plains (actually a tiny planet), found new cities, research and above all – raise your cultural potential.

Demo #1: http://jarnik.com/pub/ld23/v01/

 

Last minute warmup – Dogboot!

Posted by (twitter: @jarnik)
Friday, April 20th, 2012 2:18 pm

I wanted to put a dog in boots into my LD entry. But because I’ve found a fellow teammate @PetrAugustin, I didn’t want to spoil our jam entry with my crap, so I’ve decided to make a simple warm-up exercise with Box2D and haXe.

Flash, click to play: (just a silly toy for now, can’t seem to get the legs fixed to achieve a proper sideway movement )

I like the idea and would like to expand it later – to let the dog jump over obstacles, get powerups to make his body longer in order to get over crevices, mouth-beam powerup, stomping on things… Lost of crazy ideas.

 

 

I’m in for LD23 … with a dog in boots!

Posted by (twitter: @jarnik)
Monday, April 9th, 2012 11:23 am

LD23 is gonna be my 6th Ludum Dare, but I’m overly excited as always :)

 

  • HaxeNME – an extremely cool multiplatform framework ( HaXe -> Flash / Android / iOS / desktop … )
  • GIMP – graphics
  • sfxr – chiptune sound effects
  • autotrk-c – automated chiptune music generator
  • vim, git

As a personal sidequest, I’ll try to integrate a dog in boots to my LD entry. As I’ve found just recently, dogs in boots look extremely badass and should wear them all the time.


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