About jarnik (twitter: @jarnik)
Ludum Dare 26
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22
October Challenge 2011
Ludum Dare 20
Ludum Dare 17
Ludum Dare 15
Archive for the ‘LD #23’ Category
In several generations, your world will die.
Choose your own path – use your science or religion to find a way to escape the Cataclysm.
In a mix of a roguelike and a turn-based strategy, it’s your destiny to guide a single lineage of man in gathering resources, developing cities and researching new technologies.
As the size of your world is limited, you have to plan your development thoughtfully.
PLAY ONLINE: http://www.jarnik.com/pub/ld23/v14/
OST by @PetrAugustin : http://soundcloud.com/petr-augustin/ludum-dare-minilization-ost
Made in less than 48 hours.
idea, design, graphics, music – @PetrAugustin
coding, sfx – @jarnik
This is has been my first gamejam collab and it went really great! Though we’ve been working from remote locations, communicating only through Skype, we managed to sync our work quite nicely.
If I ever have a chance, I’d love to try gamejamming with people in the same room.
Our LD jam game has entered a second day and here’s a screenie of what we’ve got so far:
We have some infinitely scrolling landscape, a guy able to build and expand buildings, and a research&development tree.
- sound effects, music
- implement effects of researched items
- difficulty tuning
- some backstory, how to play, title and end screens
Design and fantastic art by @PetrAugustin, haXe code by me (@jarnik).
It’s a first time for me teaming up with someone for the LD and I must say, I’m overly satisfied – focusing just on code and mechanics lifts a great deal of pressure.
Onwards we go, good luck fellow LDers and jammers!
First, foodphoto ( radishes, buns and butter ):
We’re building a simplified Settlers of katan spin-off in rogue-like style called “Life of a man”. Wander around an endless plains (actually a tiny planet), found new cities, research and above all – raise your cultural potential.
Demo #1: http://jarnik.com/pub/ld23/v01/
I wanted to put a dog in boots into my LD entry. But because I’ve found a fellow teammate @PetrAugustin, I didn’t want to spoil our jam entry with my crap, so I’ve decided to make a simple warm-up exercise with Box2D and haXe.
Flash, click to play: (just a silly toy for now, can’t seem to get the legs fixed to achieve a proper sideway movement )
I like the idea and would like to expand it later – to let the dog jump over obstacles, get powerups to make his body longer in order to get over crevices, mouth-beam powerup, stomping on things… Lost of crazy ideas.
LD23 is gonna be my 6th Ludum Dare, but I’m overly excited as always
- HaxeNME – an extremely cool multiplatform framework ( HaXe -> Flash / Android / iOS / desktop … )
- GIMP – graphics
- sfxr – chiptune sound effects
- autotrk-c – automated chiptune music generator
- vim, git
As a personal sidequest, I’ll try to integrate a dog in boots to my LD entry. As I’ve found just recently, dogs in boots look extremely badass and should wear them all the time.