See http://randomtower.blogspot.com
About Gornova (twitter: @randomtower)
Entries
Ludum Dare 25 | Ludum Dare 24 | Ludum Dare 23 | Ludum Dare 21 |
Ludum Dare 20 | Ludum Dare 19 |
Gornova's Trophies
Archive for the ‘LD #23’ Category
Childhood toys – postmortem
Full postmortem on my blog
In particular:
What went wrong
- from first comments, game could be frustrating after first teleporter, because you have to do a double jump in mid-air to reach a platform
- graphics is not so coold: I’ve planned to add a light effect, because all game is a kind of nightmare for a boy, but have no time for this
- flashdevelop: I didn’t setup it correctly so debug wasn’t working. So waste of time.. argh!
Hurry, hurry!
In my timezone is 22 right now, so first thing to do is go to sleep
I don’t know what kind of library I will use so I’ve decided to use:
- trystan’s AsciiPanel if I will do a roguelike
- Flashpunk and related sub-libraries, in particular MicroRPG and Advanced Platformer Engine
- MarteEngine, a library I’ve developed on top of slick
For sound effects immortal as as3sfxr and of made graphics my trusted Gimp
First thing to do tomorrow: read theme, THINK before do anything and find a nice concept and more, more important, be in 48 hours!
LD 23.. I’m in!
I love Ludum dare and I’d like to enter with a roguelike game, made with Java, Eclipse and AsciiPanel (https://github.com/trystan/AsciiPanel).
I have a small code base, following my tutorial (see my blog http://randomtower.blogspot.it/search/label/rougelike%20tutorial) and no graphics, obviously.


