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Ludum Dare 26 — April 26-29th, 2013
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Archive for the ‘LD #23’ Category

Tiny World – Tiny Progress

Posted by
Saturday, April 21st, 2012 12:39 pm

Getting forward. Your task is to beat the boss and free your tiny world. Random enemies spawn and try to stop you. You need to run around and level up to be strong enough.

You can be killed and restart the game. There is fun lurking underneath the programmer art, a few more ingredients and it should be more apparent ;)
I’m not yet convinced but using the different colored slime pools might be an addition to the current gameplay.

Tiny Rogue

Posted by
Saturday, April 21st, 2012 12:48 am

As usual I’m nowhere near getting 48 hours into this, but I’ll try nevertheless. Nothing ground breaking, just a simple rogue like.

Let’s see if I manage to cram some innovation in there.


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