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Ludum Dare 26 — April 26-29th, 2013
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Progress Update

Posted by
Saturday, April 21st, 2012 12:48 pm

It’s officially a game. You get a score and damage and everything. I’m still looking for that original twist, something to make it my own. But, there is still plenty of time.

Sound, graphics, more enemies, and more areas still left to do.

I’m In

Posted by
Wednesday, April 18th, 2012 6:56 pm

I’m in for my second compo.

I’ll be be writing in CoffeeScript and HTML5 Canvas.

For content I’ll be using Gimp, sfxr, Wolfram Tones and Audacity.

Edit: Should have really posted this earlier. But, I might be pulling some basic engine stuff from one of my prototypes seen here: https://github.com/doowttam/The-Chase


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