Home | Rules and Guide | Sign In/Create Account | Write a Post | Reddit | #ludumdare on irc.afternet.org (Info)

Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ 10 Sec Video Compilation (x3) | 260 Game Video Compilation | IndieCade Deal | Ludum Deals (Unity Deal Ends Soon!) ]


About Darkfrost

Entries

 
Ludum Dare 25
 
MiniLD #34
 
Ludum Dare 23

Darkfrost's Trophies

Archive for the ‘LD #23’ Category

12 hours or so of work

Posted by
Saturday, April 21st, 2012 10:38 am

Screenshot

;)

Supplies, and decisions!

Posted by
Friday, April 20th, 2012 12:54 pm

Well, I think I’m gonna either use Flixel, if I decide to do a 2d game, or Unity if I decide to do a 3d game, depending on what the theme is :)

I also went shopping for supplies!
Supplies!

Yeah, I feel bad for that :p

I’m in, and I WILL submit something this time!

Posted by
Wednesday, April 18th, 2012 10:14 am

Last time I failed badly, in part due to bad planning, in part due to trying to not sleep the entire time after already not sleeping for a day the night it started, but mainly because I only had 1 day to work on it due to various reasons :(

This time, I am going to submit something!

Planned tools:

Engine/Framework: Not entirely sure yet. I’m familiar with XNA/SFML/Unity, but I feel like trying something a bit different, so maybe Flixel?
Graphics: Photoshop/Paintshop Pro 7.  Been looking into some other programs like PyxelEdit too, but nothing felt as comfortable as PSP7 does yet!
SFX: BFXR
Music: Errr. Yeah, I have no idea! I’ll just wing it I guess!

So yeah, not sure about much yet, gonna poke around with different stuff in the next couple of days, can’t wait!


All posts, images, and comments are owned by their creators.

[cache: storing page]