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Thanks for making Ludum Dare 26 AWESOME! See you in August!

Ludum Dare 26 — April 26-29th, 2013
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Archive for the ‘LD #23’ Category

A quick question!

Posted by
Wednesday, April 25th, 2012 5:37 pm

Are tweaks to entries that are purely for performance allowed after submission? Or is that a no no? I seem to recall being allowed to make performance tweaks last time, but I’m not sure.

Slime Buster Micro – up and running

Posted by
Sunday, April 22nd, 2012 7:04 pm

So here’s my second attempt at Ludum Dare.  There weren’t enough energy drinks to keep me going as long as I needed to to get this the way I wanted it, so we’ll just have to settle for how it is now lol.  My apologize for any dropping framerates our there, my next goal is to learn more about configuring games for framerate issues.

http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=6312

Here’s my entry for anyone who’d like to play/rate it.  Any feedback is completely welcome. :)

(more…)

I’m in!

Posted by
Sunday, April 15th, 2012 2:46 pm

The last LD was my first try and I had a blast, although my work schedule meant I only had half the time.  But I’ve booked the time off work, I’m more familar with Construct 2 (my weapon of choice for development), and I’m ready to build something!!  So yeah, I’m definitely in!

- Brent


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