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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    About s0ulcrusher

    I'm a bit obsessed with gaming and dev'ing. I'm in the West LA area if anyone wants to jam on game prototypes!

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    Ludum Dare 26
     
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    Ludum Dare 22

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    Archive for the ‘LD #23’ Category

    Post-compo version of my entry

    Posted by
    Tuesday, May 15th, 2012 11:57 pm

    I’ve been cranking on updates to my entry and am feeling pretty good about the changes shown in the video. Thanks to the great feedback on my entry page I had a much clearer direction to go in. It makes me crazy happy to build a game for LD and hear people enjoyed playing it :) I had a ton of fun playing everyone’s entries (well.. as many as humanly possible), there were some seriously cool ideas floating around during this compo that could turn into great indie titles. Rock on everybody, can’t wait till the next one!

    Planetship – How to play & commentary

    Posted by
    Tuesday, April 24th, 2012 3:40 am

    Tools and pre-postmortem

    Posted by
    Monday, April 23rd, 2012 12:26 pm

    I was all pumped to use my custom engine for this LD but none of my concepts lined up with the feature set that I had built. So in a scramble I went with Unity and it worked out pretty well. I used the Photoshop plugin Lunar Cell to generate the planet textures, and Spacescape to generate the skybox for my entry.

    Using rigid bodies for space entities worked out really well, and liberally applying ribbon trails to everything gave object movement a nice look.

    Screen01

    There’s a lot that I wanted to do with this concept but at least I nailed the bigger hit list items. I hope at least one person enjoys playing this as much as I did making it :)

    my entry – Planetship

    Planetship!

    Posted by
    Sunday, April 22nd, 2012 4:30 am

    Damn I’m tired… but I got some decent results! My entry is “Planetship” where you’re a ship that was made from the wreckage of Earth trying to find a suitable planet to colonize.

    Stuff

    If anyone is interested in trying it out the latest build is here: http://ninjarobot.com/demos/planetShip03.zip

    The music is placeholder, I’m using “It’s Very Sunny” by Casino vs. Japan. WASD move / mouselook for input. The rings on the edge of the system are warp gates, they randomize everything when you pass through them. Click the planets to scan (WIP) or launch crew ship. Whew alright, back to it! Rock on everybody!

    I’m in

    Posted by
    Tuesday, April 17th, 2012 4:26 pm

    Hopefully I’ll finish something this time!

     

    Bag o’ tricks:

    -Python + Komodo Edit

    -Ogre3d, BASS, Box2D or Bullet depending on design

    -GIMP, Maya, Brekel Kinect, Reaper + some free synths

     

    The theme better be more awesome than “Alone” this time around. Good luck and enjoy the sleep deprivation gentlepeople!!


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