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Ludum Dare 26 — April 26-29th, 2013
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Ludum Dare 23

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“Game can’t even handle me right now”

Posted by
Saturday, April 21st, 2012 7:10 pm

I feel like I’m walking into fight cause I have no idea what I’m doing or what I’m up against. My game just keeps throwing me more and more things that need to be done. Probably shouldn’t have spent so much time on unnecessary things….

For some reason now I have: 17 races, 45 weapon types, and 40+ armor types. And MOST of them were NOT part of my design >.>

Buildings, classes and abilities still left!  x.x

…Also core gameplay elements. Everything else is pretty top notch, except magic damage calculations. Will fix this though, when abilities are made.

graphics are meh but this is the best they’ll get…

Currently dual-wielding a cross-bow and blade. Both attack independently at their own ranges & speeds. Did 25 damage to enemy! Yay!

Rogue weapons (dagger, claws, katar) are imba currently. Probably won’t change them, so that’s a “secret” for you readers who want an advantage over everyone else!

Progress is slow as ever

Posted by
Saturday, April 21st, 2012 8:13 am

Began this morning at 9,

11 now

combat and customization is down everythin else to go. >.>

Gunna be a long day

I’m in!

Posted by
Sunday, April 15th, 2012 4:40 pm

First time ludum dare and I’m pretty excited! Been lurking for a while but couldn’t make anything due to important life stuff.

A Little About Me: I generally gravitate towards 2D platformers when making games. I usually make games that are pretty difficult and people tend to rage quit a lot I do this because I am amused by others misfortunes. But I think I’ll mix it up a bit and make something not so frustrating. I tend to focus mainly on gameplay rather than graphics and sound. My game’s usually lack polish and that’ll probably be my downfall, but I hope to correct some of my faults with this competition!

Well that’s enough about me!

>I’ll be using Game Maker 8.0 and/or 8.1 because it’s easy to code.

>Gliffy,  pen + paper,  and notepad for design.

>Sfxr for sound.

>I guess I’ll use Notessimo , Wolfram and/or Aviary for music depending on what type of style I’m going for.

>Graphic’s Gale,  GIMP, Adobe Fireworks, and/or Paint for graphics depending on what type of style I’m going for.

I’m quite new so I don’t know the rules quite well but is stuff like time lapses required?

Anyways, good luck to everyone!


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