I paint, code, and mess around. More of my stuff at http://bitbof.com
About bitbof (twitter: @bitbof)
Entries
Ludum Dare 26 | Ludum Dare 25 | Ludum Dare 23 | Ludum Dare 22 |
Ludum Dare 21 |
bitbof's Trophies
Archive for the ‘LD #23’ Category
Post-Mortem Nano Spin
Thursday, May 10th, 2012 4:11 amThis time I had the goal of making a game that I’d like to play within the context of Ludum Dare. Something that is still enjoyable although you just played a ton of other short games and your patience is running low. Here are some of my criteria:
- Needs to deliver in 1-5 minutes (show interesting stuff as early as possible)
- Don’t let the player wait
- Simple to grasp game concept (I get braindead after playing a lot of different games)
- Easy to play through
- Something isn’t interesting when most other games do the same thing
- Music and sound that don’t cause ear-cancer (music that loops too obviously is super annoying, huge jumps in volume are annoying)
- A 5 minute experience with proper beginning and ending
How it went: (more…)
Nano Spin – Video
Monday, April 23rd, 2012 6:27 amNano Spin
Monday, April 23rd, 2012 1:48 am
So here is my game, my third one here at Ludum Dare. I am happy with the result and hope that you have fun playing it.
Entry Page
Nano Spin …working…
Sunday, April 22nd, 2012 12:45 pmOkay, so I’m mostly done. Can’t make myself write a lot because there is still stuff to do (intro, ending).
You can test the current state
Can you guess what game inspired the music?
Spin …it begins
Friday, April 20th, 2012 9:35 pmOkay, I think this time I got a fairly realistic idea relatively early (3h in). Last time I spend almost a full day, so that makes me happy.
It’s gonna be about small things that stick together and spin (hopefully that’s cryptic enough). After posting this I will immediately begin coding.
What I will use: Java with Libgdx, Ableton Live (music+sound), and Photoshop.
hf gl to everyone




