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Ludum Dare 26 — April 26-29th, 2013
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About bastiandantilus (twitter: @bastiandantilus)

I learn everything I can from those around me, and teach everything I can to those who want to learn. I solve problems by myself or with my team, and I treat every inefficiency as if it were a problem to be solved. I get results and have infectious drive. People love me. I'm usually more humble than this.

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Archive for the ‘LD #23’ Category

Screenshot of a jumping caveman

Posted by (twitter: @bastiandantilus)
Saturday, April 21st, 2012 10:45 pm

Here’s what I have so far, this will probably be the win condition.

The planetoid is probably going to stay, graphically speaking. The caveman, less likely (from an open source sprite library).

Target name: Accretion. Sounds nice, doesn’t it?

22 times you’ve done me wrong, but twenty-three’s a different song

Posted by (twitter: @bastiandantilus)
Tuesday, April 17th, 2012 12:53 pm

I’m in! Let’s make something quick and fun, and polish if there’s time.

Tools you say? How about Stencyl? Ah, you like that? Okay, let’s throw PyxelEdit in there too. Still with me? Well, if I get something playable, then I’ll throw in some Bfxr work with your paid donation. And what’s this Otomata thing I’ve been hearing about?


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