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WaterdropWorld is done!
This game is about little Marsians who live in our clouds.
Or at least they did, because now it’s raining and their tiny world has shattered into pieces – or raindrops to be more precise
You are able to steer your raindrop and you have to pick up other raindrops which hold resources. With these you can outfit your raindrop with an engine and start off to the clouds again.
When you pick up other raindrops you get faster, so build the clamps because they prevent that (and you don’t have to get that close to other raindrops anymore).
Build the radar, to see, what altitude you’re at.
Build controls, structure and engine to get other benefits and to win. Controls are wasd (a,d for turning, w,s for up/down … of course up only works after you build everything)
I didn’t get to balance or polish that much, but it works and at least I had fun a few times. There’re a few display bugs but nothing fatal and all can be recovered by turning.
You can find it here: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=3036
Half an hour in and here are the first scetches.
Starting … finally
Fucking Router died, after I slept to long. Ok, now no more sleep till tomorrow!
The “I’m in” Post
So tired … can’t write much, just that I’m in, too.
Third time for me, third time with Javascript (and therefore HTML). I’ll be using crafty.js, synfig, gimp and I don’t know what for sound (sfxr, I guess) and maybe some open source thingy for music (I never did that before, so, chances are good that that won’t change this weekend ..)
Until then, good night.




