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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
  • Judging Ends: in 13 days, 3 hours, 43 minutes, 37 seconds
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    About PaulSB (twitter: @PaulSBurgess)

    I Twitter nonsense here: http://twitter.com/PaulSBurgess

    Left my industry job September 2013 to pursue the indie dream! zomg.

    Entries

     
    Ludum Dare 28
     
    Ludum Dare 27
     
    Ludum Dare 26
     
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    MiniLD #37
     
    Ludum Dare 24
     
    Ludum Dare 23
     
    MiniLD 32
     
    MiniLD 31
     
    Ludum Dare 22
     
    Ludum Dare 21
     
    MiniLD #27
     
    Ludum Dare 19
     
    Ludum Dare 18

    PaulSB's Trophies

    Archive for the ‘LD #22’ Category

    Timelapse and final thoughts

    Posted by (twitter: @PaulSBurgess)
    Tuesday, December 20th, 2011 1:15 pm

    Here’s my timelapse, complete with faffing around in Unity like a noob:

    I wrote some thoughts about my weekend on my blog, but generally: very happy with how I managed to get to grips with Unity, and very much looking forward to using it again in future. As for the game… I hope people see where I was going with it, even if it is a little unfriendly to the player! But overall another great Ludum Dare weekend (that’s 5 now :O).

    Edit: Oh yeah, the game page is over here! http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=1626

    Onwards into the final 6 hours…

    Posted by (twitter: @PaulSBurgess)
    Sunday, December 18th, 2011 12:58 pm

    Definitely behind, but implementation is nearly finished to a minimal requirement. Some sustenance to set me up for the final panic-crunch.

    Meanwhile baby is burning up the place:

    Definitely going to change the wall texture soon…

    End of Day 1 – Progressing at a Crawl

    Posted by (twitter: @PaulSBurgess)
    Saturday, December 17th, 2011 6:54 pm

    I got caught up in my own dodgy logic for far too long towards the end of today, which hasn’t helped my outlook, but at least my battle system is now functional if very limited. This is proving quite a crash-course in Unity scripting! Lots to do tomorrow (of course), time for a bit of sleep now.

    Baby, baby, baby oh

    Posted by (twitter: @PaulSBurgess)
    Saturday, December 17th, 2011 10:54 am

    What happens when a tiny baby is left alone in a tower of abominations? Certain death for the young one?? Well, what if that baby is the most powerful baby wizard in the known world!? Then… we shall see…! (I don’t entirely know yet.)

    BABY WIZARD VS HEAD SPIDER

    I’ll be there <3

    Posted by (twitter: @PaulSBurgess)
    Friday, December 9th, 2011 10:33 am

    Following an enjoyable LD #21 I will be entering once again, but for the first time I will leave Flixel/Flash by the wayside and attempt to make something of value in Unity! This may or may not happen but at the least it’ll be a damn good learning experience, I reckon.

    So I will be using Unity, perhaps with a bit of Blender, plus my other usual favoured tools: GIMP, FL Studio and bfxr.

    Bring it on :)


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