About offwhitefox (twitter: @offwhitefox)
Entries
Ludum Dare 22 | Ludum Dare 21 |
offwhitefox's Trophies
Archive for the ‘LD #22’ Category
All that with 4 hours left. :D
And now, the moment at least 4 of you have been waiting for…Kitty Alone! Enjoy! (And vote
)
The Home Stretch!
After a 17 hour burn yesterday I’ve made some excellent progress. First, all the art is in and it’s got it going on
I just wrapped up a music track, which leaves me with the following:
- Title/Intro Screen
- SFX
- End/Victory Screen
And…if I was really feeling crazy I’d go through and redo the player animations, because they’re a little shady right now. But we’ll see how much time I have left after all the above is said and done. And here’s a screenshot for you fellow greedy gamedevs:
Near-Halfway Progress
Hey All! I got kind of a late start (didn’t start any development until Saturday morning at 7am) but I’m making good progress so far. Basic premise is a physics-based escape the room game — keys are hidden in certain (breakable) objects and you need to find a way to break them and get that sweet, sweet escape. Levels flow through a typical house.
Oh yeah, you’re a tiny pink kitten too ^^
So far I’m on track to finish, though my art might be a little behind due to some challenges with blender+livestreaming causing my computer to overheat. Plan is to finish mocking up the levels and crank out the art today and then integrate everything and work on sound/music tomorrow. I’ll keep streaming at http://www.twitch.tv/offwhitefox until I finish mocking up the levels tonight, but then I might need to switch it off and finish the art.
In it like a boss
Some of you may remember me from last Ludum Dare jam, where I did Reveal with my friend. This time, I’m going it alone in the competish. Unity3d and Blender are tools of choice, and I’ll be streaming development w/chat a la http://www.justin.tv/offwhitefox.
P.S. no overtly nihilistic themes in my game this time. Though on second thought…




