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Minicraft!
It’s now a couple of hours past half-time, and I decided on the direction for my game. I call it “Minicraft”, since it’s obviously going to get compared to Minecraft.
Lacking is a bunch of more item interactions, more monsters, sounds, and some kind of game goal.
You can play the latest version here: https://s3.amazonaws.com/ld48/ld22/index.html
Comments and feedback would be greatly appreciated!
After some 3.5 hours of work, I’ve at least got the core running..
For some reason I decided to really limit myself technically. The screen is 160 x 120 pixels, and the only available graphics is drawing four color 8×8 pixels sprites. Each color index can be one of 240 different colors in each sprite, and the sprites can be flipped along the x and/or the y axis.
Click here to play!
(Click the applet, then use the arrow keys)
((No gameplay yet))
The idea is to make sort of a 2d Minecraft or a harvest moon clone, where you wake up on some shore and have to do the best you can with the tools you find on the island.






