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About namrog84

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Archive for the ‘LD #22’ Category

My first ever LD completed!!

Posted by
Sunday, December 18th, 2011 5:46 pm

http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=4313

I feel so good

This is my first ever attempt at LD and I actually finished.   Even though I wanted to do a lot more, I feel incredibly accomplished I got to submit anything at all. Especially because this was my 2nd game Ive ever made and my only game Ive ever finished!!

 

 

:)

Namrog84

 

slow progress

Posted by
Saturday, December 17th, 2011 8:28 pm

I’ve never technically finished a game before.  Even the most basic art creation is taking a long time. Ive already implemented a bunch of things I never have before.

But here is a screenshot. I hope I can make it into a little game before tomorrow!

 

Welcome to Kitty City

Posted by
Friday, December 16th, 2011 1:17 pm

(or kitten hell?!!!)  (I hope kitten’s don’t win)

normal: http://www.youtube.com/watch?v=jX3iLfcMDCw

fullWindow: http://www.youtube.com/v/jX3iLfcMDCw

meow meow
(I hope kitten’s don’t win)

First comp! A little framework maybe

Posted by
Thursday, December 15th, 2011 8:00 am

I am super excited.  I have missed the last 4 competitions by several days. (forgetting to check often enough)

I just checked today, 1 day before event and actually am going to have a little prep time and am really really excited because itll be my first time.  I will be using Java,  though I haven’t programmed in Java in 5+ months due to C++ related school classes. Also haven’t done anything game related in a long time, so I’ll be hitting it pretty cold, but thats okay.

I just wnated to say framework blah blah
Java,  Possibly LWJGL and/or Slick2D.   and will be using some generic java4k template or maybe Perlins template cause I like his too. Though I have been considering using one of Notch’s old templates for one of his old LD games. Seems to work well.  Its less than 100 lines of code. Nothing special just update loop.

Pretty much I am going to try and do this as cold and empty as possible from the start. Probably mspaint or paint.net for most art, either that or 100% ingame procedural.

edit: I have considered trying C++ and using Qt, Ive never ever used it before, but i think it can be used to help make some basic 2d games and stuff?


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