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[DUNGEON DAN] Post-Mortem
If you haven’t yet here is my JAM game for you now consideration
{DUNGEON DAN}

Mandatory Screenshot
What went well:
- Making the “engine”. Most of it was just remaking my old LD16 but better, so there weren’t very many problems there. But my Makeshift FoV/LoS did cause some problems. I originally was checking if there was a wall to the right of the character, then tiles to the right of the character would be black. The problem here is that if there’s a hallway to the right of you but it ends, you’d still see past that wall at the end of the hallway. So I eventually ended up having to learn how GameMaker’s Collision_Line function works without internet access. Which was actually a ton of fun, and got the job done.
- Art and Music went swimmingly. As usual I managed to produce adequate graphics in a low amount of time, basically going along with my “draw shit and then decide what it does in the game later” strategy. And I spent the last hour of the Jam making the audio for the game. Which turned out really nice too IMHO. I used DrPetter’s {Musagi} for the main theme and {Bfxr} for the three(3) sound effects. I also put the main theme on soundcloud if anyone is interested: http://soundcloud.com/mortar-1/dungeon-dan-main-theme

Making a theme song
- Overall I just had a ton of fun and I’m super happy with the end result
What went not so well:
- TIME TIME TIME, TIME IS OF THE ESSENCE. I was off skiing friday/saturday/sunday so that forced me into the jam with little time to work on it. Thus I only have one level in the game. But I’m fine with that. It might have been cool to explore the puzzle possibilities better but I’m content with what I got. I also didn’t have time for menus, win screens, help, etc. though the controls are simple enough to not really need instructions.
Dungeon Dan is Done!
Alas WHAT IS THIS DUNGEON DAN YOU SPEAK OF?
well I was off skiing all weekend with no internet so I didn’t get to post about this at all, but HERE IS MY JAM GAME
(naming this post has me already missing all the bad puns and alliterations I usually title my posts all along LD)
DUNGEON DAN
There’s only one level (as explained on the entry page) but I still find it to be a lot of fun personally.
PLAY DUNGEON DAN: http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=1548
And if the game seems really familiar that’s because you might have played my LD16 game, TOWER QUEST (http://www.ludumdare.com/compo/2009/12/13/tower-quest-almost-done/) which this is basically a revamp of but with less levels.
So yeah! Happy LD everyone!
I’ll write up a Post-mortem later tonight
(Kind of) IN!
I’m going skiing for most of the weekend, but that doesn’t mean I can’t do the jam and finish for monday! Anyways, here’s one of these because they’re fun.



