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Ludum Dare 26 — April 26-29th, 2013
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About mes (twitter: @portrhombus)

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Archive for the ‘LD #22’ Category

LÖVE automatic distribution script

Posted by (twitter: @portrhombus)
Wednesday, December 21st, 2011 8:02 pm

to any LD love users, here’s a little python script to help with packaging up your games for distribution. it can run on any platform, and it creates a .love file and zips with executables for windows and mac. all you need is the script; it downloads the love binaries and libraries for you. i might add linux support later but packaging for that is a bit tricky and i’ll need to come up with a linux system to test on. it requires python 2.6 or greater. let me know if you find any bugs.

script is here

run with -h for help. here’s a usage example:
python lovedist.py -d felinus/game -n felinus -b com.maxcrane.felinus -N felinus0

i added a mac version of my game FELINUS using this. i also wrote a little strategy guide for anyone who was having trouble figuring it out. find these at the link below. i’m going to write a postmortem for the game soon.

entry is here

FELINUS is finished! + video

Posted by (twitter: @portrhombus)
Tuesday, December 20th, 2011 12:38 pm

hello, and congratulations to all you darers for making it through the weekend. i finished my cat SRPG in time, and now that the dust is settling and i have gotten some sleep, i have this gameplay video to show off.

entry is here

video is here

time to play some games!

FELINUS: the cat gods

Posted by (twitter: @portrhombus)
Sunday, December 18th, 2011 3:22 am

just had this idea so i’m going to get a late start but go for the jam deadline. it will be an SRPG. here’s a mockup that i just did:

i’m in, sort of

Posted by (twitter: @portrhombus)
Friday, December 16th, 2011 9:53 pm

the theme is not really inspiring me that much so i’m planning on spending the weekend working on my game from the last competition, the dream forest. i’ve made some progress since the end of LD21, but not nearly as much as i was hoping to have made by now. this time’s theme is actually quite relevant to the story i want to tell with it. here are some screenshots of my progress since the LD21 version:


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