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    Archive for the ‘LD #22’ Category

    Made it (not in time, kinda)

    Posted by
    Sunday, December 18th, 2011 10:53 pm

    As I suspected, I had to work over the deadline to the submission period in order to get the game to an acceptable state. However, I think the game ended up pretty cool, and I’ll probably keep working on it later on. (It’s probable that it’s currently too random for anyone else, though.)

    Submission page!

    UH OH

    Posted by
    Sunday, December 18th, 2011 5:57 pm

    Remember, boys and girls; bugs can be fun!

    Most important thing added!

    Posted by
    Sunday, December 18th, 2011 5:22 pm

    Because what would a game be without a shotgun?

    Animal’s best friend…

    Posted by
    Sunday, December 18th, 2011 2:53 pm


    Gotta some newfound interest in this project!

    Home Sweet Home

    Posted by
    Sunday, December 18th, 2011 11:34 am

    There’s no way I’m going to make it in time. I quite much did the same mistake as last time – do NOT spend time integrating proper saving systems without really knowing what to do!

    I’m quite sure I’ll release this as a half-assed thing and do another game for the Jam.

    Uh oh

    Posted by
    Saturday, December 17th, 2011 3:57 pm

    There’s just No Way I’ll be able to make anything meaningful with this PGC stuff, so I guess it’s time to use the backup plan – non-PGC stuff!

    My Axe!

    Posted by
    Saturday, December 17th, 2011 8:36 am


    This storage might come in handy later on!

    (I have a really nice thing going but I have no idea where to take it!)

    Here we go~

    Posted by
    Saturday, December 17th, 2011 5:28 am

    Inventory quite much done, next to some actual activities!

    Artsy Fartsy noise effect

    Posted by
    Saturday, December 17th, 2011 3:19 am

    Ohh yeah…

    Doot doot

    Posted by
    Wednesday, December 14th, 2011 8:29 am

    Deep a-doot doop bop bop deep

    Dip dap doop doyop-op boop

    BUT WHAT DOES IT MEAN

    Motivational whaleshark feels obligated

    Posted by
    Sunday, December 11th, 2011 3:36 pm


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