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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    About Gaeel (twitter: @DrJarajski)

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    Gaeel's Trophies

    Archive for the ‘LD #22’ Category

    You want a Post Mortem? I got a Post Mortem for ya!

    Posted by (twitter: @DrJarajski)
    Monday, December 19th, 2011 1:09 pm

    Well that went well…

    Oh, you want me to elaborate?

    What went well:

    • I had an early playable, and it was just a matter of adding stuff from then on
    • I managed to make a 2*5 pixel character spooky.
    • My first tileset loader! I will reuse that!
    • My first 2D level generator! (Gotta love the sine function!)
    What didn’t:
    • I didn’t find any meaningful gameplay elements that wouldn’t screw with the mood
    • Not much else
    Stuff :
    To be honest, I wasn’t sure what kind of gameplay I wanted, but I knew I wanted a sidescroller with a character exploring a vast world, in which he would feel alone and isolated. Inspired by the feeling I got playing some Knytt Stories levels.
    In the end, that was all I really came up with, an atmosphere and a feel, and at the 30+ hour mark, I decided that was all I needed.
    Some people have criticised that it doesn’t have much in the way of gameplay, and to that I respond : “Pssh, gameplay? In a game? ’tis for the weak and the poor…”
    Yeah, I know, I dropped the ball on that bit, but I really REALLY didn’t want to kill the mood with enemies or some kind or convoluted objective, so if you want gameplay, move right along.
    However, I hereby promise that LD #23 will see a “gameplay TO THE MAX!” submission from your’s truly!
    But Gaeel, how come your game sounds SO GOOD?
    Why you flatter me…
    Beyond the terribly self-congratulory tone, I do want to make a point here.
    Awful sounds are vastly superior to no sound. Please people, drop a few random sounds from SFXR and a quick soundtrack, even if it’s just a few chords and a beat.
    I rate 3-stars in sound for games that have AT LEAST one sound effect, and I rate 1 star for no sound when there’s no technical reason for that to be the case.
    Consider the following game : http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=7857
    One of the best I’ve tried so far, yet SEVERELY lacking in sound. Now put on a gloomy soundtrack or a city background sound effect in your headphones and play it again, WHAM! Instant PERFECT LD entry.
    I know people don’t think about sound much, but it has a subconscious effect that speaks straight to the “Ooh, this is cool” part of the brain, USE IT!

    Done, done and done!

    Posted by (twitter: @DrJarajski)
    Sunday, December 18th, 2011 5:21 pm

    Yeah, it’s done.

    Enjoy the 5 or so minutes of ambiant, semi-randomized gameplay here : http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=1561

    Let me know what you think ^-^

     

     

     

     

    Solitas Exodae – Screenshot

    Posted by (twitter: @DrJarajski)
    Sunday, December 18th, 2011 3:04 am

    Play the game here :

    Windows : http://niu.uz/ld22/build/sol.zip

    Love2d : http://niu.uz/ld22/build/lastbuild.love

    Follow progress at http://niu.uz/ld22

     

    Playable done!

    Posted by (twitter: @DrJarajski)
    Saturday, December 17th, 2011 1:42 pm

    Not entirely sure where I’m going with this, I’m probably going to keep things purely on the atmospheric.

    Grab playable demo here : http://niu.uz/ld22/build/lastbuild.love

    I haven’t packaged it with the love executable yet, so you might need to grab it from www.love2d.org

    Go to http://niu.uz/ld22/ for screenshots and snapshots every 10 minutes

    YEY! Christmas came early!!!

    Posted by (twitter: @DrJarajski)
    Saturday, December 17th, 2011 2:53 am

    My sister and her fiancé just gave me an early christmas present, An Archos media player.

    That ought to give me a little motivation boost ^-^

    Follow my almighty auto-updated page!

    Posted by (twitter: @DrJarajski)
    Friday, December 16th, 2011 5:18 pm

    If you go here : http://niu.uz/ld22/

     

    You will see a beautifully designed page featuring a screenshot and a snapshot of the code I’m working on, every 10 minutes

    Feel free to drop by on IRC or drop me an email at kb@niu.uz

    If enough people hassle me, I’ll provide the scripts that do the auto uploads, but it’s just a bunch of bash commands, using the ftp, scrot, zip and tar programs.

    I am in…

    Posted by (twitter: @DrJarajski)
    Wednesday, November 30th, 2011 4:14 am

    Hello peeps!

    Some of you may remember my though-provoking and revolutionary game from LD #21, the awesome “OMFG Aliens!” inverted tower defense, with advanced artificial stupidity, no physics, square entities and powerful ray-based bullet simulations.

    I will be back for LD #22, and this time I’m dropping C++ and SFML in favour of Lua and Löve.

    Stupidly yours, Gaeel/Jarajski


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