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Ludum Dare 26 — April 26th-29th Weekend — Theme: Minimalism

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    Archive for the ‘LD #22’ Category

    Flod Embarks – devlog & micropostmortem

    Posted by
    Sunday, December 25th, 2011 9:21 am

    So, it’s christmas, I think, and I finally have some time to write a little about my experience with LD#22. My entry isn’t that great, but still, for what it’s worth:

    At first I wasn’t even sure if I would participate, due to several reasons, too little sleep in the weeks and days prior to the weekend being one, and an important 30th birthday on saturday night being the second. I usually don’t have a problem with all-nighters and actually can produce results in 20-hour coding stretches with 4 hours of sleep in between, but this time I was just completely burnt out the night when the theme was announced. I tried to stay up until midnight, take a 2 hour nap to recharge my drained batteries and then start crunching once the theme was announced. I failed. I woke up to my alarm, feeling really dizzy and decided to get some more sleep and start in the morning.

    (more…)

    Flod wishes Happy Holidays

    Posted by
    Thursday, December 22nd, 2011 10:08 am

    Flod, my LD 22 entry’s protagonist wishes you all some relaxed and peaceful days:

    Happy Holidays

    Flod Embarks

    Posted by
    Monday, December 19th, 2011 5:41 am

    My submission for LD 22 is Flod Embarks. You are a little robot with the strange name Fraxtol Flod-Pirno S’nint. You’re lonely and very cute. Somehow you ended up in a part of space that appears most lonely. But can it be true? Are you all alone out here? *sigh* You gather all your courage and board your old spaceship to explore all these thousands of sparkling planets in the hope of finding some cute friends for yourself, somewhere.

    There’s not really much to the “game”, but at least it is in its own way something like a complete package… Adding more stuff, I could turn this into a real story based rpg, or procedurally generated rpg. I started very late because of various reasons, one being me not having any ideas. At some point I just started with my half idea and just embarked on this mission to find out where it will take me. With not much of a story or gameplay in mind, only the basic mechanic of flying to planets and visiting them, I tried to put a proper dose of cute into it, at least.


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