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Ludum Dare 30 — August 22nd-25th 2014 — Theme: Connected Worlds
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    About offwhitefox (twitter: @offwhitefox)

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    Archive for the ‘LD #21’ Category

    Reveal Postmortem: Ludum Dare is Awesome.

    Posted by (twitter: @offwhitefox)
    Monday, August 22nd, 2011 6:15 pm

    Hey All!  I wanted to do a quick postmortem on the game we submitted to the Jam, Reveal.

    What went right

    A solid  artistic vision.  Most of the artistic vision for this game came from @pixelbutterfly,  who also did the art.  At the core of the game, it’s about uncertainty in a world where the media tells you who to be and how to look.  But as you scratch deeper below that, and peel away the superficial layers, the world only gets uglier.  Finally, as my own little nihilistic touch, you realize that the escape you sought from your uncertainty wasn’t exactly as you had planned it. (more…)

    Reveal Revealed!

    Posted by (twitter: @offwhitefox)
    Sunday, August 21st, 2011 5:08 pm

    Even though we were in the jam, we decided the game was in a good enough place to submit it :).
    Go play Reveal http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=4961

    Workstation and more details

    Posted by (twitter: @offwhitefox)
    Friday, August 19th, 2011 5:45 pm

    Here’s the good old base camp for me:

    (That bulging bag of brightly colored delicious on the desktop is in fact Gummy Dinos :D)

    In other news, we’ll be doing the jam in 3D with Unity3d, Blender, and Photoshop.  Audio will be done in ACID Express and Audacity.   We’re really hoping that after the jam, @pixelbutterfly will be able to continue building this into her thesis project as she pursues a master’s degree at SCAD.

    Ludum Dare!!!

    Posted by (twitter: @offwhitefox)
    Saturday, August 13th, 2011 6:31 pm

    Hey All, first time doing the Ludum dare, and I’m joined by the lovely http://www.pixelbutterfly.com/

    We haven’t fully decided yet between Unity or Game Maker but  we’ll let you know when we have :)

    Plus photoshop and audacity and ACID for the sounds and music…If we do Unity we’ll use blender for the 3d stuff ^^


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