Ludum Dare 26
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Ludum Dare 23
Ludum Dare 22
Ludum Dare 21
Ludum Dare 20
Archive for the ‘LD #21’ Category
The mechanical spiderbot is coming along nicely, as well as some much needed BLOOD!
After struggling with ideas and scrapping (the unscrapping) some content i’ve finally made some actual progress! I got some basic collision detection done, as well as parallax scrolling (see vid) and a component system that seem to do the trick. Next step will be to drop in a few enemies and see to it that they die a horrible death. =)
I’ve been looking forward to this since the semi-fail in LD#20. REVENGE SHALL BE MINE!!!!11!one1!
- Language: C#
- IDE: Visual Studio 2010
- Libraries: OpenTK (opengl wrapper), and my own lib that just pushes vertexdata.
- Graphics: Unsure
- Sound: as3sfxr