About Kvisle (twitter: @kvisle)
Archive for the ‘LD #21’ Category
This is the second post I’m making about the game I made this LD – not been very active on the blog due to the website having its problems. I did tweet a lot, though.
I was very determined to do better than my previous entry this time – which I feel I have accomplished.
What went well:
- Really happy with my tile work. This went a lot better than I had hoped.
- The light/particle-stuff worked well.
- My sound-system worked well.
- Things were in general pretty smooth.
- I even made a title-screen that looked fairly decent
What didn’t go well:
- Level-design. I need to learn how this is done best. I believe that the first two rooms were decent – they did their purpose. However, the other rooms were garbage, and not clever at all.
- There’s no ambient light in the game – several people have complained about not being able to see the player.
- Giving too few instructions. I haven’t decided if this is a real problem or not — it is the kind of game where I want you to search around, and try different things. Some people didn’t bother, and some got genuinely stuck.
- Spriting. I gave up making nice sprites, and just left in the
placeholder spritestemporary sprites I made in the beginning of the competition. I need sprite-practice.
- I took a shortcut on a couple of textures, and didn’t make them the power of two — that was silly, as some people got artifacts. (Hint; One of the textures is the title-screen)
Those who completed my game have been encouraging. I think I could create a larger game, based on this idea. It’s further down the road, though – since I have other plans.
Can I do better? Yes I can, just check out my performance on LD22.
Got some ideas going on, but I need a break. This is what it currently looks like.
I’ve written a couple of scripts for making timelapses in Linux. It’s fairly simple stuff;
Create a screenshot every 15th second by running the following script in a terminal;
# Takes a screenshot of my second monitor every 15 seconds
# Only have one monitor? Drop the -crop part ...
while [ 1 ]; do
# Uncomment the line below if you only want timelapse of your second monitor, and both monitors are 1680x1050 big.
# import -window root -crop 1680x1050+1680+0 ~/img/LD21-$(date +%y%m%d-%H%M%S).jpg
import -window root ~/img/LD21-$(date +%y%m%d-%H%M%S).jpg
(The script is interrupted by pressing CTRL+C)
Then encoding the images can be done using mencoder, like this;
mencoder mf://*.jpg -ovc lavc -lavcopts vcodec=mpeg4:mbd=2:trell -oac copy -o output.avi
If you want audio, add ‘-audiofile somefile.mp3′.
As I’m starting to realize how close it is – I’m getting excited.
I was quite happy with my execution last time (LD20), doing about average – I’m hoping to turn it up a notch.
Will be using the same tools as last time;
* C / SDL / OpenGL / My own basecode ( https://github.com/kvisle/game-basecode ).
* Adding OpenAL for sound.
* Adding SFXR for sound-making.
* Will use GIMP for graphics.
Since last time, I’ve gotten a Wacom – So I can do freehand drawing where it makes sense. Will also prove useful.
Looking forward for it!